Smooth Point Cloud Sprinkles with UV Unwrapping - Project Files
Added 2025-07-17 12:05:01 +0000 UTCHere are the project files for paid members on my Smooth Point Cloud Sprinkles with UV Unwrapping tutorial.
Comments
Hi! Yes. The new v2.3 allows you to connect a Table DAT to set the blob test.
Dean Cheesman
2025-08-20 19:48:57 +0000 UTCHey Dean! Really enjoying the blob tracker tool, is there any way to change the text to something specific instead of the numbers?
wilfred
2025-08-20 19:46:24 +0000 UTCYes. If I understand you correctly you should still be able to bring over the color/texture data from your model. To clarify though you can actually bring over the color from a model with the Particle POP by adding the "Color" to the In Attributes, but maybe I'm not fully understanding what you're wanting to do.
Dean Cheesman
2025-08-19 17:56:22 +0000 UTCHello Dean. I have a 3D model with a specific material. Is it possible to use this and still make the effect work? Like using the "World space position" setting in color buffer at rendering another material just visually. When i use the Sprinkle Pop i can still apply the original material in the Geo, but when i use Particle Pop i can no longer apply it properly. Therefore i hoped i could use this idea you made as a work-around. I hope it makes sense. Great work nonetheless!
Nicklas Mathews
2025-08-19 07:24:23 +0000 UTC