In this tutorial, we'll dive into Torin's new DepthAnything plugin for TouchDesigner—a drop-in .tox that turns any webcam or TOP into a real-time depth map (no extra installs or special hardware) for Mac + PC. We’ll explore instanced visuals with trails, experiment with occlusion, and set up high-quality depth exports. We'll also show how to integrate the plugin with Josef Pelz’s PCR point-cloud renderer tool, and Prismatic's screen-space depth rendering tool for rim lights and material controls.
🔗 DepthAnything Component (.tox) / Full Project (Patreon) – https://www.patreon.com/posts/depthanything-140120766
📌 Resources & Links
🔗 Josef Pelz – PCR Point Cloud Renderer (Patreon) – https://www.patreon.com/collection/1521576
🔗 Prismatic – SSDR (Patreon) – https://www.patreon.com/posts/tox-screen-space-138369954
🔗 Dean Cheesman – TD Depth Point-Cloud Tutorial (POPs / Experimental) – https://www.youtube.com/watch?v=GSK0hGhGOUs
🔗 PJ Visuals / Nick Marriott (NIN) –https://www.youtube.com/watch?v=SnMyroAH0rg
Thanks for all your support, and I'm looking forward to seeing what you all create!
Barn
2025-10-09 17:24:49 +0000 UTC