Insatiable Hearts V0.1.3A
Added 2024-02-11 04:35:38 +0000 UTCHey folks! I'm not dead! lol. Been a busy time after the new year. The long short is family, job searching, working on sfw stuff, getting sick, recovering, blah blah blah. The typical messes of life.
Anyways, I'm crawling back with a bit of an update, nothing too crazy, but a nice pin to mark the new year. Admittedly I got torn between too many ideas and had to really cut down in order to not just have a bunch of half backed threads. So, part of my thinking going into 2024 is I'll focus on smaller but more concise and more frequent updates. We'll see of course. I'll have to get a feel for it all anyways as my pace is, as always, my pace.
So, whats the highlights here?
This update brings a couple new systems.
The first is an introduction to the planned magic system. Dream-weaving.
If the player talks to Lexi the alp about it they can be taught how to use magic, a few basic interaction spells. A couple Flesh bending spells can additionally be learned from Baronet Laurent. These don't have a whole lot of applications just yet, but the magic system will come more into play over time, opening new options and interactions throughout the game.
Additionally I've added the "thoughts" system, which allows the player to customize how their character feels. Right now its just whether they find weight gain shameful or not, which affects some flavor text.
Both of these things can be accessed through the "consult self" menu
Additionally I sunk some time into something silly, even more flavor over substance, but I've integrated an image pack for the game. Right now it includes 11 regional backgrounds I made and a handful of character profile icons taken from previous sketches and art work I've done for them. They'll have a more unified quality eventually, this was, more or less, a test. But seems to work good so far.
You can continue to play the game without images of course, but if you'd like the new backgrounds and character profiles, simple download the image pack version of the game and launch it from the same folder. It should load in the images as expected.
Eventually this will be utilized more for specific scenes and dynamic changes for character weight gain etc. They're just sketches for now, but an example can be seen with Kip, her icon has three stages right now that change as she gets bigger. So, a little treat and a tease for later improvements
Anyways. I won't keep you. Thank you all, so so much for your support through my job hunting period despite the lack of communication on my part. Hoping to be more on top of things soon, but I hope you all enjoy the bits of content I cooked up in the mean time ~
Enjoy!



Change-log Insatiable Hearts 0.1.3A
Additions:
+ Added a debug feature the appends the last time a passage was edited to the bottom of the page. Just to help indicate if something is outdated
+ Maeve can now be examined
+ Added a few more random sights to the harbor
+ Added a new menu to the game's main areas, "Consult Self" which allows the player to change aspects of their mind, sins and corruption. (work in progress)
+ Added the ability to change pronouns through the "Consult Self" action.
+ Added the thoughts system. Specific thoughts can be added or removed from the players mind in the "Consult Self" menu. This alters status flavor text among other small things. The currently avaiable thoughts includes "gluttonous thoughts", "thoughts about weight gain" and "feelings of shame about weight gain". Gluttonous thoughts have a chance to raise the gluttony stat
+ Added a new status bar and variable, Astral Resonance, a "magic resource" bar for the upcoming magic system, dreamweaving
+ Talking to lexi about dreaming-weaving and asking them to training you will open the option to unlock dreamweaving through them after
+ A new system has been added, Dream weaving, it draws upon a new resource, resonance, which can be gathered from spall or other sources
+ Basic spells will be available in the new "consult self" Dreamweaving menu. These are basic and include absorbing power from spall, creating spall and releasing excess energy.
+ Three additional spells, fat absorption, fat gain and fat loss can be learned from Baronet Laurent after unlocking dreamweaving
+ Maeve can now be asked about "Dreamweaving" and "alps" provided the player knows the subjects
+ Players that have dreamweaving unlocked can now use their powers to examine amelie's curse, attempt to break it or fatten her. This won't quite work, but adds details to her future quest stages
+ Amelie can now be asked about "dreamweaving"
+ A test image pack has been created for the game and has be integrated in a few ways and includes 10 backgrounds and 13 character profiles icons. Most regions in the game now have a background image. Some characters now how profile images that show in the relationship index. The art used is largely taken from my previous drawn material, so some characters only have simple sketch work at this time. This will be improved over time.
+ As a test, Kip's profile image has 3 stages that depict her according to her weight gain. Similarly 3 full body sketchs will display her weight when using the "look at her" option
Changes:
~ Started a fresh changelog for 2024. The previous set of logs is now tucked away and can be displayed below with the "Display Old Changelog" button
~ Scenes that mention "little lizard folk" are now replaced with the word geckling once the player learns the term
~ Adjusted how corruption is calculated to include gluttony, lust, greed and sloth attributes in part of the overall percentage of corruption
~ The tether bar only displays when less than full but not empty
~ Maeve no longer refers to the player as a "mankin" the first time they meet if the player isn't human at the time
~ All "relationship unlocked" blurbs now use the new character profile cards
Bug Fixes:
x Various small typos and corrections
x Fixed a small issue with mystery potions
x Fixed Delphi's relationship info not appearing in the relationship panel due to a malformed flag
x Fixed Maeve's relationship marker not appearing in the relationship tab
Patch 1
x Fixed a few formatting errors in lexi's recent dialog
x Removed cursive fonts to improve readability on mobile devices. Replacements we will sorted at a later date
x Fixed a missing trigger that prevented Maeve's relationship card from showing up in the relationship panel
x Fixed the dreamweaving menu being accessible before unlocking dreamweaving
x Fixed players getting locked in the consult self menus when interacting with the side panel buttons
+ Players can now rename themselves in the consult self menu
Patch 2
x Minor typos fixed
x Fixed Missing title heads during some of the cascade scenes
~ Removed use of sub type in the title card
+ Added new backgrounds for the Coven, the grand cauldron, the melapoid hive and donna's diner
+ The melapoid hive interior now has its own background and link color schemes
+ Amelie now has a rendered profile icon
+ Players with lucidity over 40% can unlock dreamweaving on their own through the consult self menu without Lexi's help
+ Added the dream-weaving spell "alter state", this is just for flavor however
+ Each location now shows a region image upon entering or discovering the location
+ Father Clementine can now be asked about dream-weaving
Not technically a patch, but the supporter version of Insatiable Hearts can now be played in browser through Itch.io, images included. If you connect your itch account with your patreon account it should generate you a key ~
Itch.io version
Get access Key?
Comments
Should be fixed now I think! Thank you so much for the report ~
Owlkaline
2024-02-13 03:52:43 +0000 UTCGreat update. I’ve not explored everything but I wanted to test out dream weaving and got a bug report with occasionally getting stuck in that menu.
Ares
2024-02-12 05:27:21 +0000 UTC