XaiJu
Owlkaline
Owlkaline

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Insatiable Hearts V0.1.1F

Hi all! Thank you for your patience. A lot has been going on. I wanted this update done weeks ago, but alas, I had to deal with a visit from my parents. First time in many years, partially because of the pandemic, largely because we're queer and that makes things "complicated", but here they came because of the pregnancy of course. It was a big handful dealing with them and their judgments, but we got through and guess what our reward was? COVID.

So I've been like brain dead, a coughing muttering wreck for a good while and I'm finally getting towards the tail end of this wretched curse. So, forgive me if my faculties are still a bit, mush, given the stressful circumstances. I'm not very clear headed yet.

ANYWAYS. To why you all are still here, to which i am very thankful. I finally got a bit of an update for Insatiable Hearts. It's a bit of a meandering one and likely buggy given some of this was made during these troubled days. But hopefully it's still enjoyable.

Below is the changelog and the download. For the moment, I need sleep, but hopefully I can catch any stray bugs come the following days. Thank you all again for your patience and stalwart support, You're doing a lot, keeping this gal afloat in troubled times. lol


Version [0.1.1F] - (08/10/22)

Additions
+ Debug has been rearranged and new options have been added. Player body proportions can now be minutely tweaked.
+ The system can now calculate up all body parts and determine and assign species
+ Changes in species now has a status message to reflect this
+ Blob mutagens now cause 4 new tfs, the player can now grow a lard  filled udder-sack, a cobra like veil, greased hair and a drooly  shark-like maw.
+ Slime mutagens now cause a  new mutation, "Photosynthetic", which allows the player to gain  calories passively over time, up to a max level of 5 per minute
+ Pig mutagens now cause a new mutation, the soft translucent peach fuzz skin type
+ Cow mutagen's now have a new mutation, cow spot pattern skin type
+ The inventory system has been remodeled, using a tagging system and  more universalized stats. The Inventory can also now be organized by  item type to avoid clutter and automatically sorts alphabetically.
+ Various small areas of the game now react to the players weight at  different tiers. Notably floorboards creak in the harbor areas or having  to squeeze through trees in the swamp
+ Player customization now includes hair styles. Each style has unique descriptions at different hair lengths
+ Hair very slowly grows in length over time now
+ Slime mutagens now have an additional TF, "slime hair"
+ The Harbor region now has an exploration option, it largely shows  various sight around the boardwalk, a number of happenings among the  cowards
+ The harbor region now includes an option to check out the pier resulting in two new zones
+ Added new area to harbor region, Bethanie's Beauty Boutique. Bethanie  can change the player's hair cut, hair color, eye color and even skin  color in a wide variety of scenes and options
+ New character Bethanie will on occasion have a stuffed belly, resulting in an option to flirt. This can result in a sex scene
+ Added a new area to the harbor region, The Oojinn Junk shop. This new  character can be talked to for a variety of scenes as well as being able  to buy items from and sell items to them.
+ Created a new automatic link generation system to fill in the Oojinn's inventory as well as the player's sellable inventory
+ The harbor region now includes a variety of flavor scenes while exploring
+ Added a new item, Cheese-cake slice
+ Added a new item, Oojin Jam, which causes slime tfs
+ Added a new encounter to the harbor region. A drone carries a package  of sweet smelling goods. The player can choose to chase it down and  steal its contents for a new item and an increase in gluttony and greed
+ Added a new item, Diluted Wilderberry Juice, which causes berry tfs
+ Added berry mutagens and TFs, including weight gain, stomach capacity increase, perma juice, and pear-shapped changes

Fixes
x Numerous Spelling and grammatical mistakes have been corrected. Community shout out to Fwip for the help!
x Fixed the cow leg transformation not removing from the transformation pool after already being acquired
x Fixed the status message for thigh grow incorrectly showing the down sizing message in some circumstances
x Fixed non-human arm descriptions blending together because of a broken conditional
x Fixed certain mutations replaying after already being acquired
x Fixed Fryfli's stew not applying stat changes to the player
x Fixed the bonefire at the shore's option to leave not functioning as intended.
x Fixed ordering puddle prawns at the bar not functioning
x Fixed ordering Maeve's brew not functioning properly
x Fixed the wilderberry triggered berry events messing up when using multiple berries
x Fixed horn descriptions not properly displaying
x Fixed several state messages not terminating their css font/color modifications where they're supposed to

Changes
~ The slime tank event now also makes the player gain a small amount of weight
~ The caldera slime and the junkyard slime tank now show what mutagen you've been exposed to
~ The debug item menu now uses its relevant emoji icons
~ Horn's now have a size factor, neph and cow tf's now have repeated horn growth options to reach larger horn sizes
~ The cascade travel scenes now accommodate the meadow and the shore regions
~ The harbor can now be slept and rested in
~ All regions now have sleeping and resting scenes written
~ Resting on the shore of the astral sea now has a small chance to increase lucidity


Edit (08/10/2022): Just woke up, so here's a quick bug sweeping patch

Patch 1,2,3: - (08/10/2022)

x Fixed OojinJam & Dilluted Wilderberry Juice not apply stats properly
x Fixed an error in the mushroom scene
x Fixed some errors that were occuring in the swamps exploration scene related to the new weight reactions
x Fixed an error when bethanie changes the players skin color
x Fixed hand descriptions some times not displaying as intended
x For ease of testing, using debug to add provisions now adds the canteen  to the players inventory if they hadn't already picked it up. (It can  be acquired from the junk pile in lexi's camp)
x Fixed Hazel eyes and a few other colors selections resulting in transulecent details
x Fixed the character description screen being broken because of an off by one error
x Fixed berry and slime mutagens not applying properly in some areas
x Fixed berry mutagens not properly applying from the berry or its juice
x Fixed waterlogged mutations not causing weight gain
x Increased the average range of fat that can be gained from weight gain tfs
x Fixed the cow leg tf assigning pig legs
x Fixed some of the baronet's greeting being cut off for female player characters after the first meeting
x Fixed the baronet's reactions to the players weight gain not properly displaying in the greeting message on occasion


One more patch, Got distracted by Disco Elysium lol, but here we are with some more fixes

Patch 4: - (08/14/2022)

+ Added a  settings menu to quickly adjust things like debug mode, content warning  mode, the swirling background/performance and now an option to change  from imperial to metric units of measurement
+ Added a new encounter to the harbor region. You can meet a demon  playing "gambit stones" a dice game the player can play with them

x Fixed mystery potion removing two items upon use
x Fixed udder descriptions using the wrong trigger
x Fixed "cow" pattern skin being assigned as a skin type rather than pattern
x Fixed skin pattern not displaying when it should
x Status events and mysterypotion scenes have been given a slight delay  in their trigger to allow the backbutton to still be used/ (if you're  quick)
x Fixed being waterlogged with berry juice sometimes triggering a description error
x Fixed Blob TF's "Grease udder" mutation being broken
x Fixed box braids showing the wrong hair description

Comments

what happened to the debug?

Samuel Ebright

aww, thank you! I really appreciate your kind words ~ I've been resting a lot, times kind of flying by but I am recovering well from covid. Hopefully I'll be avoiding any long term side effects.

Owlkaline

Sorry for the late reply. Been a bit distracted. Blob TF's are currently triggered by the slime in the caldera region and eating the mystery meat also found in the caldera region.

Owlkaline

What causes blob TFs currently?

John Black

Awesome work Owl! 1F is well worth the weight (haha), I always appreciate the sweet updates you bring out. Hope you stay well and rested!


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