June 6 progress
Added 2017-06-06 20:11:54 +0000 UTCLots of testing. Some graphics added to the some of the early scenes, the first time they've been touched for a while. The project has reached a tipping point, in that I'm finally knocking off things to do faster than I'm adding new ones, which means that there's more sense of the game being completed.
I've been finding small glitches, things like a character appearing twice on the screen, but so far all easily fixable and the nothing that changes the mechanics of the game from what I want.
Still on track to release 0.3 to $5+ patrons, and 0.2 to everyone else, this week.