Fullbottle Buster
Added 2018-10-29 16:32:58 +0000 UTCBeen working on trying to pseudo-code out the fullbottle buster to make it loads easier to do later. The older way I did things was I'd have to have a button for a bottle for its first insert selection, then the second, third, and fourth. With Build that is wayyyy too many buttons considering how many collectibles there are.
My solution so far has the third bottle coded to slide its graphic to the fourth, second to the third, first to the second, and the newly inserted one to slot one.