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SovietWomble
SovietWomble

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Rust - The Battle for Honeypot Hill - Update #9

Good morning everyone. I've finished the 4th piece out of 5. It's available here for those interested - https://youtu.be/4KNqNp3x_h4

Apologies for the delay. I was walloped by some sort of bug this week. I'm not sure what it was. But it knocked me down for 2-3 days.

With that segment complete, the total run time is now 1 hour and 6 minutes. With 21 minutes remaining. And then we're done. Or at least, I start going back and filling in the things that are only temporary shots + stitch the whole thing together.

Content wise, this segment is the tense build up to conflict. Along with the low point before Act 3. Where our careful planning is dashed by one lone actor in the wrong place at the wrong time.

The next segment sees the battle start proper. And soon I'll need to perform several unusual actions:

Essentially, some unusual tasks that I hope will look great in the final product. But will all be necessary for part 5.

A short break. Then on with part 5. Thanks all.

Rust - The Battle for Honeypot Hill - Update #9

Comments

DayZ password is - lubemeup

SovietWomble

Looking forward to it! Hope you're feeling better!

Tara

Not gonna lie, I'm kinda liking this style of release.

Tom


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