XaiJu
WARFAREMACHINE
WARFAREMACHINE

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STATUS REPORT

Hello comrades! As usual this is the montly report of the current model production! with some small news about the past weeks and of course some hint of the future models

Lets start talking about a bit of the delays of the Alilkira & Holly models so i can later on talk about the future models

-Holly chase
she was mostly delayed due the heavy work what im doing in Alilkira while her whole body its actually done her mechanical bits required a different kind of mentality luckly most of it in the rig aspect was already thinked beforehand and estudied the past month meaning i will not have to deal with alot of struggles mechanically wise Still i need to consider alot of stuff for ease up future proyects include reduce the volume of assets for proyects like this (Oc wise) and make more incremental updates over the time, again with mostly characters like my OCs so its likely stuff like older cloths and pieces will came with future updates an thing will be present on Mirage too

Rn i need to focus on the UV and Painting of her actual mechanical pieces and set up the extra weaponry she will be likely to be done at the end of the next month at this peace but consider im still experimenting and there are alot of extra parts on her i think will worth it

also consider this month wasnt my most productive at all,



Also her Helmet desing will be similar to the Original one but in some configurations will have the upper mask covering her round eyes

The geometrical detail is done and will be Uv'd and probably painted the next week

Alilkira:

Ok this one its My fault, Normally the whole mesh sculpt and retopo can take me around 1 or 2 weeks but something happened in the middle of her production and was a mixture of procastination AND concern, the main problem was the overall direction of her redesing was kinda diffuse on my head and on the practice ended up with alot of struggles on her external cosmetics and most of the problems came to the fact of i didnt sketch or drafted anything on her desing previous to the start of the development

Most of my mental image of her desing was INTO her body and not into her gloves

Speaking of her body, she now its more FACET looking and more sharp and sleek desing around her body

Alilkira was into the creative oven for such long what Her core Idea as character changed Alot at the point what Most of her discarted ideas ended up into another character (SEVAN)

Alilkira started as an Spiritual, Mystical and magical power creature what used a mixture of magic and tech to do alot of tricks however over the time She become more into a SciFi, space focused creature and her sintetic look should reflected that Over her natural reptiloid/mammal original appereance

In comparision later versions of her had a more Artificial look on her
Later BIS editions stablished her silluette a bit more and stablished a whole color pallete change now with the whole body focused on her as an Brawler
So she went from a Magical lizard, into what a friend of mine called
"Robo murder shark" what is good she had now a proper and easy to spot on aspect what everyone can identify and say YES this is the character from X person
considering what alilkira IS the first character what become popular from my whole cast its a suceed, however Alilkira Itself its kinda Old desing on its core, refined Over the time but somewhat outclassed by my skills over the time, the Remake of her was needed,

while Alilkira V4BIS its the most accuarate representation of her, its also limited by my Skills of my time to reflect her MAIN characteristic is SHE IS SYNTETIC
So i facet alot her muscles

Her Body tones are more significantly visible, and her muscles are more defined
As you can notice her body are way more defined in features and this will help her stand out from the other characters like Holly short and curvy body or the Long and Fit one from Mirage

my mayor fear was her face, and i tried to do the least ammount on changes there however i wanted to give a proper space and default expression to her
she is a tragic character and somewhat one with an wide range of wide expressions, and her Eyes are probably her most difficult part of her since its was refined over almost an decade to try to make her "Cute" and sligtly innocent looking in an particular way keeping her Sexy? lips, and most importantly carry that on the mayority of angles possible


At the moment, retopology is on the way and her normal baking should be done during the week, most of the time was kinda spent on trying to figure out the proper look, i still probably gonna adjust things like her current head size is slightly Big and more proportional work so will be a bit smaller and things on the gloves too, but the direction is there



ALSO
regarless of any of those two models release date, at soon any of them are finished the production of the first NON OC patreon model will be the N°1 Dancing Egiptian this one will be part of the MAY patreon so like in the past, the links will be delivered before the months end


Please stay tunned on my WORKSHOP channel in my server for more news,

that is all for today folks! see ya soon!

STATUS REPORT STATUS REPORT STATUS REPORT

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