LKS Lamborghini Diablo Widebody
Added 2023-07-27 17:59:12 +0000 UTC
Car numero 3 out of 4 for the planned ones this week, the widebody edition of the more subtle Diablo i released a while back.
EVERYTHING is technically the same (physics, sounds, etc.), with the only couple differences being:
- Stance (as in the wheels sit further away from the center of the car...not mad camber).
- The wider bolted on arches (keep in mind, the uvw map of the car has slightly shifted around on some parts to accommodate the new arches, so if you made a livery for the previous car, it might not be a copy-paste type of situation, at least not without some tinkering) .
- Added extra LEDs (EXTRA C) inside the headlight (thought it would give it a more Japanese tuner vibe but technically speaking if you don't like it you could hide it with a piece of code?script? in the ext config).
- I'm not sure i had it on the previous version but now this car has blinker sounds BUT...they play outside the car too so that might be an issue ill likely never look into 💀.
- One orange looking skin has underglow/neon added to it (EXTRA D) if you wanna go full ricer mode.
- Back when i was working on this car, atomic heart came out, so as a little personal thing i made a special atomic heart livery, its simple af (literally 2 stickers, one on the body and the other on the engine number plate) but it pushed me to add a separate normals map for the body to have a more 3D look to it without having to waste resources making proper 3D models that swap depending on the skin) technically, now youre able to add 3D looking wraps using a normals map that works for the body.
P.S.:
i made this mod right after the release of the other diablo so don't expect any actual improvements in anything at all, it was just a slap-on arches job.
i HAVE NOT touched it since, i didn't improve on it, i didn't correct any issues, hell...i dont even know when was the last time i actually drove it.
i figured it would be best if i just release it in its current state, rather than let it gather digital dust in my massive library of unfinished/never started projects.
Aight that's it, ill be back tomorrow with the last car of the week (likely gonna be a beta release since I'm quite literally a clown 🤡)
