XaiJu
CarnalCoup
CarnalCoup

patreon


State of the Game - Patreon Reopening

Evening folks - it's time, and the Patreon is back open for business! For those new to the place, the way things will be working is that status updates and patch notes, like this one, will be posted to the public. A patron-only post will be following with game and cheat code infofor those of the appropriate tiers, so keep your eyes open for that. Also, before I get into the latest update, let me announce that the Overseer's Edition of Carnal Coup is currently on sale, both to celebrate the 1 year anniversary of the launch and the re-opening of normal Patreon business! You can find it at Steam here, or itch.io here.

So, let's get into it. I should start off by saying that while a lot of work was accomplished over the past month and a half, you will find very little in terms of actual playable content in this update compared to the public release. As much as I would have loved to have started off this grand re-opening with the launch of the first real chapter in the game, there were just too many systems needed to set up the proper gameplay loop first. The good news is that the preliminaries are pretty much all checked off now, and I do expect to have actual story scenes starting in the next release. Which incidentally is currently aimed for the 14th - for the newbies, I generally set my releases for around the first of the month (give or take my schedule on the actual calendar day), and on a mid-month Friday. HD art packs generally come around the 2nd or 3rd week of the month, but with no specific planned date.

So without simply regurgitating the entire patch notes list, what can you expect to find in this release? The primary system of note is the Personnel Department you will find at Watch Station following the introduction, where you will be able to cash in some shiny new requisitions for new crewmembers. You will also be able to exchange crewmembers you don't care for - while there's more of a cost for higher-ranked crew, ensign trading is essentially free. There is also a new crew roster interface, through which you'll be able to 'seduce' those who strike your fancy. As the game itself notes, this is a very early and quick implementation, expect romancing shipmates to become much more involved in the future. Consider it an early adopter's bonus for now. Other items of note:

Aside from that, I did want to make a particular note about save game compatibility. Carnal Coup was (more or less) entirely savegame compatible from the first release to the last, and I would like for that to also be true of Carnal Voyages. Towards that end I did a fair bit of work this release in cleaning up some potential issues there, but as we're still in a state of heavy functionality changes this is probably the riskiest period for savegames. Carnal Voyages is also quite a bit more mechanically complex than Carnal Coup, and may have more edge cases to it. So in short, if you have any issues with save files from the public release let me know and I'll see about patching things up for next round.

Now, what's next up on the list? At a minimum I'd like to get in a 'welcome to the Harian system' intro in for the next release, as well as a basic hub scene for the area. I've also gotten in the first set of duty assignment writeups from my new writer, and I'd like to get at least some of those in as the duty assignment system isn't much of a system if there's no content in it. As we're looking at less than two weeks for this particular cycle though, I'm not going to promise too much more at the moment. And I think that's about all I have for tonight, so in conclusion: thanks for your support to everyone who signs up, enjoy the patch notes below, and patron game links to follow!

v0.2.0 Change Log

Game Functions:

Maps:

Watch Station:

Other:

Scene Content:

Art Content:

Codex Entries:

Bug Fixes:

Known Issues:


Comments

its very good just need to fine tune battle's ive had it not listen to me when i click something it just attacked with out me clicking att but nice update.

j box


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