XaiJu
CarnalCoup
CarnalCoup

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Carnal Voyages v0.1.0 Public Release

Hey all - it's time! The first v0.1.0 alpha release of Carnal Voyages is now up for the public, with both WebGL and Windows versions available at the new itch.io page! This release covers the 'Introduction Sequence' of the game, where the player will be introduced to the setting, establish their character, and experience some of the game systems awaiting them. It currently concludes at the end of the introduction, there is not yet a full gameplay 'loop' implemented.

A large amount of work has gone into this over the past year, but still I feel required to post all the usual 'alpha release' caveats: GUI and mechanics are still likely to be adjusted, some features displayed in the intro are not fully fleshed out, some major planned game features are not yet in the game at all. Additionally, testing beyond myself and my personal system has been extremely limited. All bug reports and comments would be greatly appreciated. Still, I'm hopeful that you'll all enjoy a crash-free experience at the least, and get a taste of what to expect from later game updates.

So, when can we expect later game updates? I am currently setting the approximate date for the first Patreon release of the game, and the resumption of normal Patreon service, for the first week of October. Why a month and a half out? Two reasons mainly - the amount of game work still required, and to give time to revamp the Patreon and allow folks to adapt to new tier settings.

To cover the first, while I underwent this long period of no releases so that I could get the mechanics foundation of the game complete before switching to more of a focus on content, there are a number of systems I was not able to get to (mostly because they do not come up during the Intro sequence). These include:

And of course, we'll be needing actual content, from which we're starting at almost zero. I'm not saying to expect all of this to be in by the next release, but there will certainly be more done in a month and a half than in a few weeks. As for the other reason, I will be adjusting the tier prices upwards for Carnal Voyages content, although all existing Carnal Coup-based rewards will be staying at their current levels. There's a number of reasons for this - costs of producing the games, an established record of actually keeping to releases (and actually finishing a game), and so on. I will be overhauling the Patreon page sometime in September, but here is what the tiers will look like once October hits, new items in bold:

Free:

$1 - Citizen:

$2 - Infiltrator:

$5 - Liberator:

$10 - Overseer:

So there you have it! I hope you all enjoy this first taste of CV, and again, feel free to let me know of any bug reports or other comments. For now, enjoy the first patch notes for Carnal Voyages below:


v0.1.0 Change Log

Game Functions:

Scene Content:

Art Content:

Codex Entries:

Known Issues:


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