XaiJu
CarnalCoup
CarnalCoup

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v0.51.1 Game Status

Evening all, it's time for the second release of the month! It's time to start digging in to the epilogue content, but before we get to that, I have a few warnings and notifications to mention about progression updates. I've made a fair few tweaks to the game's progression in this release, including a few things which have been in 'debug mode' for basically forever, so there's a few things to watch out for. Particularly if you're continuing with an old save, I would like to point out the following things:

Aside from that, I do in general want to note that there have been a number of changes, and if you feel like you've been blocked on progression in some way, feel free to report potential bugs or balance issues. I will say though that if you've been inconsistent with how you handle the Liberation/Infiltration choices throughout the game, you will have a hard time being consistent with Director endgame plans. It's still possible, just harder.

That aside, we also have new epilogue scenes! We have a new scene featuring Princess, and it occurred to me as I was writing it that it will also be the last scene ever for Princess. A bit bittersweet, then, but I suppose there's about to be a lot more of that coming down the pipe. Additionally, we have 3 sets of Director epilogues now in. As it turns out Director epilogues have a bit more to them than I was planning - I had been thinking along the lines of a Liberation/Infiltration branch for each, but then I realized that how you dealt with that Director specifically, independent of the larger endgame plan, also needs a story branch for it. So that makes 4 scene variations for each, and means Director epilogues will take a little longer than I was scheduling.

I'll talk more about next month's plans tomorrow, so for now, patch notes below, game links to follow:


v0.51.1 Change Log

Game Functions:

Mission Content:

Scene Content:

Art Content:

Codex Entries:

Bug Fixes:

Known Issues:


v0.51.1 Game Status

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