Hello everyone!
Time to talk about the final gameplay element that we'll be implementing in the brothel. It's a two-time thing and it's linked to the tea salon and the restroom.
So, first of all, when you'll talk to Betty, you won't sell cum vial anymore. You'll take her place as a barista and you will serve special cocktails to customers. Kaya will have to put back her barista outfit but you won't have to craft it: she already did it in the first game 8D
This is the mini-game screen. On the top right of the screen you see the customer face (hidden). Under it, are 6 elements which value can range from 0 to 5. The goal of the mini game is to serve the customer a cocktail that fits exactly the requirements of the customer. The trick is: the customer will give a clue about one element at a time.
Then you'll have to select a mix of two ingredients + an extra, optional one. You'll be able to get liquids from creatures, but also from the female employees of the brothel. You need to own those ingredients to use them. However, the extra ingredients represent more "normal" stuff (like milk, water, beer etc...) that you'll have to pay to add (so their amount will be deduced from your earning.)
When you select something, it'll light up the squares corresponding to its values. Here, for example, the combination of Zombie Dog Cum + Kaya Sweat + Beer gives 2 in bitterness, 1 in sweetness etc...
Once you've finished your combination, you can serve the drink and you'll see the results appear.
From here on, there are 3 possible colors: Green, orange and red. When a square is green it means you fell on the right value. The next time the customer will come, this value will be locked (you'll see it as validated so you know what exact value it is) and it will necessarily give a clue about another element. When a square is orange, it means there's a delta of 1 with the good answer. Here, sweetness = 1 and it's orange. It means the answer is either 0 or 2. Finally, when the value is red, it means the delta is equal or superior to 2.
This mini-game has two goals: first of all, you can earn more money with it. But there's a little plus as well: among the customers, you'll find the women spending time in the brothel during the night. If you manage to find their drink combination, you'll see their face appearing and Kaya will have a little conversation with them. In addition, in the brothel menu, when they'll be customer, their real face will show up instead of a random slihouette. I hope you'll like the idea :)
Now some of your are probably wondering: how the heck do we get those "female liquids"? I told you it was a two-time game, right? Well here's the other part.
The top right part of the brothel will serve this purpose. In this spot (unlocked together with the toilets as it is where it occurs), you'll have to select a "collector" and a "collected". The collector will be paid to collect liquids from the collected. As such, the collector can only be an employee. However, the collected can be either an employee or a creature. There are 2 elements to collect per creature or female. For creatures you collect cum and pee. For females you collect sweat and squirt. There's an exception for futa like Paige where you can also collect their cum. The amount collected depends on the brothel rank.
In the night's recap, you'll see how many elements you've collected.
Of course this mini-game is thought to work on the long run. So there will eventually be 33 girls x 2 vials so 66 female vials, but for now, there are only 6 females in the brothel so things are a bit low.
For the creatures, though, there will be way to get liquids from non-huntable creatures. For exemple, when Kaya gets fucked in Lost Town, she'll collect liquids from the infected. And she'll also be able to collect liquids from fights (as such, she'll be able to collect liquids from normal goblins as well.) This way, there will be more choices in the future than just the 10 huntable creatures planned.
Things are still in the process of being made for this mini-game, we have tons of things to fix, but it should be ready for the release (and all the models for the customers have be done.)
That's all for today!
I'll see you next time for more info about the next update!
See ya o/