XaiJu
shizzyzzzzzz
shizzyzzzzzz

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DYNAMIC SALIVA SIMULATION [W.I.P]

Firstly, I would like to sincerely thank this person once again:  
Luke Lionheart , for helping me to buy RAM, by donating $ 255, thereby saving a couple of months of work for more RAM. Now i have 32gb of RAM and can work with big, high-quality simulations, like fluid simulation, cloth simulations, soft body(very interesting simulation, i think i will work with it soon)and hair simulations.

So. I was already getting close to completing the simulation of sperm and saliva. At the moment the necessary consistency is worked out somewhere on 60-65%. The sperm shader is completed by 80%. The shader of saliva is completed by 90%. Also, I started working on dynamic hair. Work on updating other characters is still ongoing. This is all news, for now.

DYNAMIC SALIVA SIMULATION [W.I.P]

Comments

=o damn bro, you trying the mocap route huh. i hear that stuff is expensive though is it not ?

MightyPaws

Very abundant :P

FragileDesires

That's a lot of splooge xD, good work liquids ain't easy to do.

Firebox Studio

As I said earlier I want to do animations) from 1-3 minutes or more. But I want it to look as realistic as possible. For this, I need to master all types of simulations that will allow me to give realism to the behavior of models in the scene. I also plan to purchase a set of mocap sensors and special cameras. To capture the movement, so that all movements look believable and alive. But, the price on it just is fucking huge.

ShizzyZzZzZz

nnnnice :D

TheGeckoNinja

you planning on more animations bro =) ?

MightyPaws


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