A new footage showcasing the addition of an idle movement mechanic: while awaiting what to do, the huge girl above you is allowed to slightly adjust her position on the circles she's currently standing on.
The less stable she is, the more these small movements will happen, each one of them being capable to push the player away and be dangerous in the same way of her usual movements, dictated by the wheel.
The trigger is random but I managed to catch this new addition on the footage especially near the end to give you a better idea. This does contributes to make her feel a bit more alive. Oh and now she casts a pretty big shadow on the mat too, a reminder of what looms over your heads.
As a last thing, the game keeps tracks of how many times she missed you and how close she was to get you, that will have it's use. ;)
Dovah
2022-12-10 22:21:02 +0000 UTC