XaiJu
Dreamkeepers
Dreamkeepers

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Mace run colored

Cel-shading will be tied into the game's render engine in a unique way- can get stronger or fainter based on environmental cues.

I'm starting to get more excited about this.


Mace run colored

Comments

Do you know if the images for Mace's animation are stored facing the appropriate directions, or facing the same way but flipped horizontally in real-time by the games engine, like I suppose every other character will be?

Solo-Ion

An opportunity to give him a much deserved beating? Even better. What's he going to do? Fling ferment at Mace?

Synariel

So you using Clipstudio to animate it? I have that, did not know it was good for animating.

Lord Kiyo

We've had some Freedom Planet alumni contact us unsolicited, to see if there's room for more collaborators on the DK video game. No budget yet- but it's encouraging that there's interest even at this early stage.

David Lillie

Thank you! The onionskin in Clipstudio makes it way easier to scroll and adjust pencil tests on the fly, it's making things work a lot better.

David Lillie

We're just stress-testing it.

David Lillie

He's the one character that needs double-trouble for every animation, those head stripes are troublesome.

David Lillie

We're planning to have him be one of the early bosses.

David Lillie

This is looking promising. An actual game could end up being the next Freedom Planet.

Insomni-act

I like that his eyebrows bounce!

Shannon TJ

I love it

LighHope

Stop! Your getting too awesome! Your going to blow up the planet!

Lord Kiyo

Asymmetrical run cycle for Mace? Check.

Solo-Ion

If Grunn isn't a invulnerable boss like entity chasing him throughout the game i'll be really disappointed XD

Synariel


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