
Cel-shading will be tied into the game's render engine in a unique way- can get stronger or fainter based on environmental cues.
I'm starting to get more excited about this.
Solo-Ion
2020-02-29 10:26:06 +0000 UTCSynariel
2020-02-28 17:34:27 +0000 UTCLord Kiyo
2020-02-28 17:05:29 +0000 UTCDavid Lillie
2020-02-28 17:02:51 +0000 UTCDavid Lillie
2020-02-28 17:01:41 +0000 UTCDavid Lillie
2020-02-28 17:00:55 +0000 UTCDavid Lillie
2020-02-28 17:00:20 +0000 UTCDavid Lillie
2020-02-28 16:59:52 +0000 UTCInsomni-act
2020-02-26 21:26:37 +0000 UTCShannon TJ
2020-02-25 21:59:10 +0000 UTCLighHope
2020-02-25 17:05:39 +0000 UTCLord Kiyo
2020-02-25 16:32:34 +0000 UTCSolo-Ion
2020-02-25 10:03:50 +0000 UTCSynariel
2020-02-25 00:47:41 +0000 UTC