Updated to fix Purchase Fertilizer menu
Updated to fix selling 0f the harvested produce
A compact all in one solution for your gardening needs!
Name - Standing Herb garden
Location - Activity > outdoor, Misc Appliances
Preset - 15
Price - 80 simoleons
Polycount - 1038v/542p
1. Health
Tooltip will show the the health status - Full/Okay/Sick
Sick plants need medicine and will not produce harvest without treatment
May fall sick after 2-3 sim days
2. Age
Tooltip will show the the age - young/midlife/old/non-productive
Non productive plants will no longer produce harvest and needs to be replanted
Normal Life Span - 5+ sim days
3. Moisture
Tooltip will show the the moister content - dry/full
Can be watered every two hours
Boosts a small amount of growth
4. Fertilizer
Tooltip will show the the fertilizer content - low/high.
Using fertilizers will make the fertilizer content high.
When the fertilizer content is low then the plant can be fertilized. If its high, the plant canot be fertilized.
5. Harvest
Tooltip shows - Growing/Cutting Available/Produce can be harvested
Very slow growth if left alone
Encouraged by watering and using fertilizers
6. Can grow Mushrooms, Can grow Fruits and Veggies, Can Grow Flowers

1. Buy Essentials - Opens a Purchase menu from which you can buy seed packets, fertilizers, enriched soil and plant medicine
2. Clean and Plant
REQUIRES GARDENING SKILL LEVEL - 4+ FOR THE INTERACTIONS TO SHOW UP
- Depending upon the type of enrichments,planting will requiring different seed packets -


No Enrichment - Starter Herb packet
Mushroom and Berries Enrichment - Starter Herb, veggie and fruit packet
Fruits and Veggie Enrichment - Starter Herb, veggie and fruit packet
Flower Enrichment - Starter Herb, Flower packet
- Buff - New Beginings (+2 inspired, 120 sim minutes)
3. Enrich
- Can enrich the herb garden for -
For Mushroom and Berries - Requires Enriched Soil - Mushroom and Wild berries Special. Grows mushrooms and berries in addition to herbs.
For Fruits and Veggies- Requires Enriched Soil - Fruits and veggies Special.Grows Fruits and veggies in addition to herbs.
For Flowers - Requires Enriched Soil - Floral Special Special. Grows flowers in addition to herbs.
- The tooltip will mention the type of extra produce which is growing in the herb garden.
- The enriched soil will loose its value in 4 days and will need to be reenriched.
- Enriched soil can be bought from the Buy Essentials menu or crafted using the Mill (REQUIRES FUNCTIONAL MILL)
- Buff - Enriched Soil (+2 happy, 120 sim minutes)
4. Talk - Boost to social need and charisma skill. Buff - Botanical Inspiration (+2 inspired, 120 sim minutes)
5. Water - Small boost to growth. can water every 2 hours
6. Fertilize - Sims can choose to use 3 different fertilizers ( high quality, medium quality, low quality). Plant growth depends upon the fertilizer choosen. Can fertilize every 4 hours.


Use Bargain Fertilizer - small boost to growth. Requires bag of low quality fertilizer.
Use Great Value Fertilizer- medium boost to growth. Requires bag of Med quality fertilizer.
Use Super Fertilizer- large boost to growth. Requires bag of high quality fertilizer.
- Tooltip will show the the fertilizer content ( low/high)
- Fertilizers can be bought from the Buy Essentials menu or crafted using the Mill
7. Sell Cutting
- After a certain period of growth, a cutting is available for selling. Simoleons earned can range from 150 to 250 simoleons. Selling a cutting will reduce growth of the garden and needs to be nurtured extra with water and/or fertilizers
- Tooltip shows when a cutting is available
- Buff - Bountiful Botanical Profit (+2 inspired, 120 sim minutes)
8. Gather Harvest
- After a period of watering and fertilizing, the garden will become ready for harvest.
- Watering boosts growth a small amount
- The higher the quality of fertilizer used, faster will be the growth.
- Selling cutting will slow down the growth.
- Will give Herbs ( unenriched), herbs , mushrooms, berries ( enriched for mushroom and berries), herbs, fruits, veggies ( enriched for fruits and veggies), herbs and flowers ( enriched for flowers)
- Buff - Heart Herb harvest, Mushroom and Berry Bounty, Flowey Harvest, Resource rich harvest (+2 Energized, 120 sim minutes)
9. Give medicine
- Plants may fall sick after 3-4 sim days.
- Can be revived by giving plant medicine
- Plant Medicine can be bought from the Buy Essentials menu or crafted using the Mill
- A sick plant cannot produce harvest
- Buff - Loving Care (+2 inspired, 120 sim minutes)
10. Remove plants -
- Will remove all the plants and new plants can be planted again with or without enrichment.
- Plants can be removed anytime
- If the plant is old then it has to be removed so that new youn plants can be replanted as old plants do not produce harvest.


New Beginings (+2 inspired, 120 sim minutes)
Enriched Soil (+2 happy, 120 sim minutes)
Botanical Inspiration (+2 inspired, 120 sim minutes)
Bountiful Botanical Profit (+2 inspired, 120 sim minutes)
Heart Herb harvest (+2 Energized, 120 sim minutes)
Mushroom and Berry Bounty (+2 Energized, 120 sim minutes)
Flowey Harvest (+2 Energized, 120 sim minutes)
Resource rich harvest (+2 Energized, 120 sim minutes)

Can be bought from the Buy Essentials menu on the Herb garden
Can be crafted by the Functional Mill
1. Bargain Fertilizer ( 77v/124p)
2. Great Value Fertilizer ( 77v/124p)
3. Super Fertilizer ( 77v/124p)
4. Enriched Soil - Mushroom and Wild Berries special ( 458v/752p)
5. Enriched Soil - Fruits and Veggies special ( 458v/752p)
6. Enriched Soil - Floral Special ( 458v/752p)
7. Plant medicine ( 458v/752p)
DLC Requirement : Base game Compatible
Made with Game Version : PC: 1.95.207.1030 / Mac: 1.95.207.1230
Conflicts: Should not conflict with any other mod
PolyCount : 2487v/1524p (high); 2080v/1150p (low)

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