XaiJu
ClumsyAlien
ClumsyAlien

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0.3.4 Alpha!

A huge step into TaC's progress towards a full release 0.3, weapon feel is completely revamped with the new RPM system allowing weapons to fire more in-between Minecraft ticks, for example, ak's having their realistic fire rate while ar's shoot faster, but not 1200 rpm faster if we kept with the tick system, SaltedFish helped me develop this one as part of the Timeless dev team! 

Along with a whole new accuracy system! Allowing weapons to have significantly more interesting accuracy between each other, consisting a first shot accuracy, along with accuracy decreasing up to a maximum point under constant fire, making smg's still accurate when tapping but not as effective at range when spraying! This also includes hipfire accuracy being adjusted making it significantly worse then when ADS.

To compensate attachments also got a whole stats overhaul, with hipfire accuracy increase stats, recoil stats adjustments, first shot accuracy increase along with new ADS speeds for weapons such as pistols, along with a new type of recoil reduction, smoothening! A rifle suppressor has a hidden stat we are refining more of, allowing weapons to have a smoother feeling recoil when firing!

To help visualize the new accuracy adjustments along with bullet drop changes, we added bullet trails! Along with first person trails! These are EXTREMELY ALPHA, but it will take a bit to make perfect, since it's a very complex addition I decided to get this good enough, to get this update full of it's other changes pushed forward. Imo, I still love it, it's fun to see how all the weapons now fire at range! (The trail doesn't fit all muzzle positions, meaning in first person it can start from either perfect position, or below the gun barrel, or to the left or right of the player view)

Haha... and im still not done! All optics got some changes, some optics are easier to look through glass wise, removed (such as the SLX 2x being removed to be refined wholely) along with the most important bit, parallax! Yes we brought the effect back from 0.2 gameplay where the reticle follows inverse of recoil and many translation types, meaning it it significantly easier to hit targets when using optics, especially 1x optics, where they nearly perfectly hold the accuracy position, you'll notice the effect right away!

Another time consuming bit was remastering a TON of sounds, they are still subject to change and many more to update, but so far there are quite a few guns that sound better overall, do give your feedback or if possible help us find new sources for sounds, we are actively looking for new ways to get better sounds!

Movement and weight also got completely redone! Attachments effect weight more percentage wise compared to before, meaning a heavy stock on an AK would effect weight more compared to adding a heavy stock to an SMG, weapons have update speed values, meaning a pistol would be able to run much faster compared to an smg, smg much faster then most rifles, and so on, weapons speed effects are halved at MINIMUM, meaning speed isn't so hindered purely on the weapon you hold, along with pushing gameplay more towards movement compared to just picking up the biggest and loudest gun!

A lot of time went into this one, lots of bugs were fixed other then armors, they will be fleshed out more over time as we graph dps and ranges for all weapons more properly to get everything a bit more fair and balanced, I am very tired as this was a huge update and had a lot to do life wise, but I really truly hope this update knocks some socks to new dimensions, love you all and thank you for the insane support!

Now, im going to get my third cup of joe, take a breather, then get into making my first new video showcasing all the new features in 0.3.4! Enjoy and have a great day!

Comments

Good job man, I am proud i will can use this mod in my Minecraft server inspired by DAYZ and PUBG.... as you told you have lot of things to do but can you please conspire and thinks about adding movements for character such a Crawl, sit etc... It would be very good :D

Thank you so much! Yes 0.3.5 is aimed to get the upgrade bench done, some new guns, updates to a number of existing gun anims, and likely some more done within the armor function, maybe even backpacks, but unconfirmed, I want 0.3.5 to release a bit quicker.

Good job you guy! The gun right now feel so much better with this new system and i can't wait to see what you guy bringing next in 0.3.5 update!


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