XaiJu
ClumsyAlien

ClumsyAlien

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ClumsyAlien posts

Busy busy anddd busy!

Although I have been busy for a long time, as I prepare for college research, and possibly the path to college, I had to slow down tac work, however the entire team have been working hard even during my absence! Lots of new models, guns and animations are being made, and more features being completed, here is a small step in our work, the team are working to bring these changes to 1.18 as well, for now this is only the 1.16 version!

What does this mean for TaC? Recently I've gotten to ...

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Alpha time! 1.16.5 and 1.18.2

Both are up to date with the same guns, many bugs from 1.18 fixed, a little bit in 1.16, although mostly the new guns is what was added there, some new compatibilities and fixes with gui's, scope glass, etc etc.

If there are any problems post it to the TaC github, its the best way we can keep track of these!
https://github.com/ClumsyAlien/TimelessandClassics_Reforged/issues
...

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Another stream, lets try to final 1.18

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headache stream, stop by and question me up

questions is probably the most capability i have rn lol


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Streaaaaaaaaaaaaaaam

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Joiny join! chill in 1.18 testing some highly popular 1.18 mods

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Streaming some gameplay and chattin!

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1.18.2 pre release!!!

It has some bugs, Armored rigs don't hold ammo correctly, OPTIFINE is completely dead in 1.18, as it only supports a godly old version of forge, please install a forge version 4.1.+ (I am running specifically 40.1.92)

Dependencies include (MUST NEEDED TO RUN)

curios-forge-1.18.2-5.0.9.0

framework-0.4.2-1.18.2

for performance and shaders I suggest 

rubidium-0.5.6

oculus-1.5.2



Please post any bugs found in out Github, and please rem...

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Mad

So

Timeless and Classics 1.18 doesn't support old forge
Optifine doesn't support new forge
Framework requires new forge

Amazing, I can release a non optifine compat version tomorrow if that is wished, but optifine doesn't work

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Chill live stream, very tired but lets try to complete 1.18!

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1.18 Works!

Well barely, I plan to do a stream later fixing the next issues, there are quite a few, there is a list I will also go through in the stream, and there are a few major issues I plan to solve ASAP before making a release, stay tuned!

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1.18 work stream, maybe even release stream?

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Small post, discord roles should be automatic!

Pretty much just saying that, if the bot manages to kick you, or hasn't applied your role, just DM me here on patreon, pls and thanks!


Oh and stream soon today I think, not 100% sure but we will see!

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Streaming 1.18 stuffz, hold me accountable lol!

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Following up on the Poll

Don't forget to vote if you haven't already, this is probably gonna turn into an all nighter to finalize this 0.3.6.1 -> 1.18 version as well, if anyone has some experience in git dev, any advice on having more common cherry picks with less conflicts?

Long story short, lots of manual work to re-implement everything, and seems like I had to leave almost another 100 errors behind which could turn into logical errors, this port could be slower then expected so far, even though im alrea...

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Target version for TaC

My dream would be to work on a single version Minecraft version of TaC, wether 1.16, 1.18, and so on. So far I am working and quite already close to a functional version of 1.18 thanks to 2 massive contributors, Yor42 and a friend, which I will have both as prominent contributors within the project once the 1.18 version is fully working.

This also means I would be maintaining both versions for a bit, as I train the TaC team for 1.18 work, and also learn the new environment myself (Incl...

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0.3.6.1 Uploaded!!!

With all the streams, we actually got a nicely working version of 0.3.6.1 released! Productive time I should say, I like streams since I get to be social and interact much faster with everyone in real time, it does slow progress a little bit since I get lost and distracted, I may do a few more during visual parts, however visual parts of my work in TaC is not the most common, usually re-balancing, implementing weapons, bug fixing is best for streaming, while full feature production takes a bi...

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Trying to build a release version, lets see If it can be done today!

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Another stream, whyyy? Cause keeping the streak is cool!

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Another... yeah another!!! Hell yeah!!!

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YT stream, gonna focus more on coding this time!

I will only be replying asap to patreon messages here, live chat i will review in bulk at times when I complete a task, lets try this!

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What should my next stream focus on?

Am planning out another stream, although I do want to know what you guys are interested in! Here's a couple options I was already thinking, DM me or send a comment if you have another idea(s)!

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Stream for May 7th!

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Stream link!

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Gonna start streaming!

Starting up the Stream, a link will be posted here to join!

The stream is unlisted and for those invited such as all of you, some friends, and the members of TaC, it's very likely for the vod to be set for public view however!

Ask questions in chat as I will be focused on answering them, as I do some changes within TaC, be sure to stop by or at least check out the vod!

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700k!!!

Hell yeah! Getting close to 1mil!!! Gonna be setting up my streaming software for Youtube tomorrow, do stop by as I will be showcasing what we have left to do, and answering your questions based on the mod, what is to come, and really just talk what is in close range plans, what is currently being worked on, and what at least I will be working on for the future of TaC!

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Pre-Release-Alpha 0.3.6 private release

Quite a big warning sign, we don't have this tested for server-side, if you wish to test it you may as bug fixes have occurred in-between 0.3.5 and 0.3.6, but new problems are so far unknown, so we don't suggest using 0.3.6 for large servers, or servers you don't wish to have issues with (Always create backups of important world files)


This is also a throw update for all the time in-between me being unable to addon and lead the TaC project, the changes made by me are very sli...

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Back in the saddle

A long time away from many of my accounts, along with lots of made up work in school and my job... F'in finally


With help from my team they've continued to iterate over the work and unfortunate state I had to leave tac in for some time, but now that im back I am pieces all the new together, and fixing the old, 1.18 is incoming at an extreme speed thanks to some contributors help (primarily Yor42, give him a warm thanks if your on our TaC Discord)!!!


Lasers an...

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Coming soon 0.3.6

0.3.6 Is coming soon, now that myself is back from an unfortunate event with a dear friend of mine, the team as continued to get tac a bit further, and more ready for the next launch, adding new attachment systems internal systems for addons, new playstyles and guns!

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Been extremely busy, not for nothing heheh

The next update is going to once again give a new reason for many new weapons, new ways to play existing weapons, possible Optifine shader compatibility for scopes, however that alone has taken up over a week in development so far and is still murky waters, and some more, the update is gaining more velocity and is likely soon to release on support platforms!

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