Resources for (aspiring) CC creators
Added 2021-07-29 13:53:06 +0000 UTCHi everyone!
Just popping in to share some of my basic CC making resources with you. By 'resources' I mean simple meshes in era-appropriate shapes, but without any specific details. That means you can (relatively) easy remake them into whatever you want. Just a bit of knife here and there, some texturing, maybe some uv map adjustments and you're done!
Way easier than making a whole dress from scratch or editing any of my published gowns, which are usually already cut in hundreds of weird places...
The coolest thing about those bases: they're all ready to be used in game. Weight painting? Done! Vertex painting? Done as well! Uv-1? But of course! Unless you make some big changes to the mesh, you won't have to bother with those annoying things at all.
All are meant to be imported over the base game chemise. That's important. Don't try to use anything else as a clone or things may go wrong. Either the mesh won't import into S4S or it might explode in game. Type 'chemise' into S4S search bar when you look for your clone and choose this one.
You might need to triangulate some (all?) of those dresses when you're done! Just press A to select all and then ctrl+T. I usually do it only in the very end (...or not at all if I forget...), because I find squares/quads much easier to work with. They can cause some problems in game though, so don't be me: don't forget this step!
And if you find out they come with some problems after all... Well, I can only say I'm sorry, but probably I won't have time to fix them ๐ฌ. They should work fine though - I've been using them myself for months and double-checked them right now, so hopefully they're all good!
Hope you'll find them useful and make tons of beautiful dresses with them ๐. Good luck!
~Vintage