Hello everyone! Firstly, my apologies that this new poll has been such a long time coming. With how large a project the previous arrangement became (and don't fret, I'm still working on the BotW/TotK overture medley as well!), along with joining the Rollin' Rascal team, and dealing with some emergency home maintenance, it took far longer than I anticipated to complete the previous poll. So, I want to thank you all as always for your patience and support, I can't express my appreciation enough...
2024-03-07 19:57:29 +0000 UTC
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Hello everyone! Today I'm happy to share the largest, most ambitious video game music arrangement I've made to date: a big medley of classic tunes from The Legend of Zelda: Wind Waker, woven together and orchestrated as though they're a Hollywood score for a blockbuster animated film!
It's been a long time coming, and a lotof work, with over 120 moving parts playing some rich, complicated music. But I'm extremely pleased with the result, especially since I got to collaborate wi...
2024-02-22 20:48:38 +0000 UTC
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Hello everyone! For the past few months now, I've had the honor of joining the team of the high-speed platformer Rollin' Rascal, to create its music and sound effects! As the Kickstarter campaign for the game begins on February 6th, this week I'd like to share some of the music I've made for it so far, via this YouTube playlist, which will update with more tracks soon! I was even able to sneak some adaptivity these tunes: maintaining high speeds in the game's stages will add an extra thrillin...
2024-02-04 17:10:45 +0000 UTC
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Hello everyone! Today I wanted to illustrate how I created a custom MIDI visualizer for the What I Love video about Pikmin 2's cave music. I could have used an existing MIDI visualizer to create something to look at while I explained how the randomly ordered gestures work, but I wanted to specifically illustrate a fantastic detail that my friend Waffles had painstakingly put into each MIDI recreation they had made of Pikmin 2 music:
2023-12-12 22:23:45 +0000 UTC
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Hello everyone! My next What I Love video is ready for you to see a day early! Pikmin 2 experimented a lot with level design using cave levels that piece together terrain pieces in random orders. But did you know that the music in those caves works the same way? Check out how this amazing MIDI system constructs music in realtime and still reacts to the player's actions!
Big kudos to my friend Waffles for help with the inspiration, research, and audio examples in this video! It's fair to...
2023-12-05 21:46:54 +0000 UTC
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It's time for episode 26 of playing through Pikmin 4, available a day before it goes public! This is it: the finale! I wrap up the enormous final expedition and the final area, and offer some retrospective thoughts on the completed game. There will still be supplemental episodes coming up where I narrate the troves of flavor text in this massive game, but otherwise, this is the last of our adventure through Pikmin 4!
I'd like to thank all of you for supporting and enjoying this fun ende...
2023-09-21 17:10:36 +0000 UTC
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It's time for episode 25 of playing through Pikmin 4, available a day before it goes public! This is the penultimate episode, exploring deeper into the game's final area, taking on the last formidable Dandori challenges and clashes, and completing the final night mission! We're getting very close to the ending!
Music used at the dedication at the end is an excerpt from "Concerto pour ondes Martenot, 1. Andante - Allegro Moderato" composed by Marcel Landowski.
2023-09-19 21:24:42 +0000 UTC
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It's time for episode 24 of playing through Pikmin 4, available a day before it goes public! It's time for another big adventure: three night missions, two exploration days, and one final big new area to explore!
Music used at the dedication at the end is an excerpt from "Concerto pour ondes Martenot, 1. Andante - Allegro Moderato" composed by Marcel Landowski.
2023-09-15 16:00:09 +0000 UTC
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It's time for episode 23 of playing through Pikmin 4, available a day before it goes public! In a big adventure and Dandori test of an episode, we explore some engaging caves and wrap up all the remaining treasures and tasks in the game's 5th area! But it seems even that's not the end of our adventure... as foreshadowed by the increasingly dangerous night missions!
Music used at the dedication at the end is an excerpt from "Concerto pour ondes Martenot, 1. Andante - Allegro Moderato" co...
2023-09-13 16:00:05 +0000 UTC
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It's time for episode 22 of playing through Pikmin 4, available a day before it goes public! This is one big marathon of the remaining Dandori trials I unlocked, some of the most difficult multitasking challenges the game has to offer! But the rewards to collect from it are particularly sweet, so let's persevere and see them all through!
2023-09-11 16:00:05 +0000 UTC
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It's time for episode 21 of playing through Pikmin 4, available a day before it goes public! Another day in the game's 5th area leads to some lovely new discoveries, it's such a fun area to explore. And then another night mission features an especially foreboding returning enemy... and last but not least, one of the most difficult Dandori challenges in the game fries my brain!
Music used at the dedication at the end is an excerpt from "Concerto pour ondes Martenot, 1. Andante - Allegro ...
2023-09-09 16:01:00 +0000 UTC
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It's time for episode 20 of playing through Pikmin 4, available a day before it goes public! A big episode in which we're going all in on completing Captain Olimar's side adventure, reveling in all the nostalgic throwbacks, considerable challenges, and alluring rewards this timed mode brings us!
Music used at the dedication at the end is an excerpt from "Lament for the Bishop of Argyll," performed by Bonnie Rideout.
2023-09-07 17:35:42 +0000 UTC
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It's time for episode 19 of playing through Pikmin 4, available a day before it goes public! We're now into the post-game of Pikmin 4, but it honestly seems more like the second half of the game than an epilogue: there's so much to do! We check out the game's 5th area, and continue a side adventure with Captain Olimar. And I ensure his most recent Dandori battle is decked in a platinum medal!
Music used at the dedication at the end is an excerpt from "Lament for the Bishop of Argyll," p...
2023-09-05 16:01:00 +0000 UTC
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It's time for episode 18 of playing through Pikmin 4, available a day before it goes public! This is it: the final push to rescue Captain Olimar, the conclusion of our main mission, and the end credits... but that's hardly the ending! The game then opens up into a sizeable epilogue with all sorts of surprises, and even just scratching the surface, I can tell it's going to be the most challenging part of the whole game!
Music used at the dedication at the end is an excerpt from "Lament" ...
2023-09-03 16:00:05 +0000 UTC
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It's time for episode 17 of playing through Pikmin 4, available a day before it goes public! We're visiting not one but two caves in the game's 4th area, the second of which in particular is a lovely throwback and an interesting challenge! By the end, I redeem my Dandori by getting a platinum in the challenge I just barely finished last episode, complete with some play-by-play commentary!
Music used at the dedication at the end is an excerpt from "Lament" composed by Malcolm Wi...
2023-09-01 20:39:09 +0000 UTC
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It's time for episode 16 of playing through Pikmin 4, available a day before it goes public! We're now focused on the game's 4th area, from its fascinating and vibrant lighting, to its tougher Dandori challenges, to closing in on Captain Olimar's whereabouts!
Music used at the dedication at the end is an excerpt from "Lament for the Bishop of Argyll," performed by Bonnie Rideout.
2023-08-30 17:39:24 +0000 UTC
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It's time for episode 15 of playing through Pikmin 4, available a day before it goes public! Featuring not one but two days for completely clearing up the 3rd area, which still hosts a slew of surprises. But the second day is particularly tranquil, a nice reprieve from the chaotic adventures that have surrounded it, and definitely clinches it as my favorite area in the game.
Music used at the dedication at the end is an excerpt from "Concerto pour ondes Martenot, 1. Andante - A...
2023-08-28 16:00:09 +0000 UTC
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It's time for episode 14 of playing through Pikmin 4, available a day before it goes public! I can't shake my curiosity about the game's 4th area, and it turns out it also features its share of caves—difficult ones with fascinating new gameplay mechanics to add! Between that, a night mission, and a Dandori challenge, I'm constantly on my feet this episode.
Music used at the dedication at the end is an excerpt from "Lament" composed by Malcolm Williamson, performed by the Northern Sinf...
2023-08-26 16:00:05 +0000 UTC
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It's time for episode 13 of playing through Pikmin 4, available a day before it goes public! We take a sneak peek at the game's 4th area, then we venture into the deeper waters of the 3rd area... including clashing with a formidable watery foe who makes a harrowing return from Pikmin 2!
The music used in the dedication at the end is an excerpt from "The Sleeping Beauty," performed by Alison Pearce and Susan Drake.
2023-08-24 16:01:00 +0000 UTC
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It's time for episode 12 of playing through Pikmin 4, available a day before it goes public! After a crazy last episode and an unfortunate massacre of Pikmin, this episode goes way smoother with a fantastically designed cave and more of this fascinating 3rd area!
Music used at the dedication at the end is an excerpt from "Concerto pour ondes Martenot, 1. Andante - Allegro Moderato" composed by Marcel Landowski.
2023-08-22 16:01:01 +0000 UTC
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It's time for episode 11 of playing through Pikmin 4, available a day before it goes public! This time, we're venturing into the game's 3rd area, probably my favorite one yet! And I'm pretty sure the cave I enter in the latter half of this episode features the boss everyone has been hoping for me to encounter...
Music used at the dedication at the end is an excerpt from "Lament" composed by Malcolm Williamson, performed by the Northern Sinfonia.
2023-08-20 16:01:01 +0000 UTC
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It's time for episode 10 of playing through Pikmin 4, available a day before it goes public! A big episode packed with two full caves, a Dandori challenge, nearly every last item in the game's 2nd area, and a much smoother night mission! There's a lot to see in this one!
Music used at the dedication at the end is an excerpt from "Lament" composed by Malcolm Williamson, performed by the Northern Sinfonia.
2023-08-18 18:15:42 +0000 UTC
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It's time for episode 9 of playing through Pikmin 4, available a day before it goes public! It's time to try out some night expeditions, which, surprise surprise, turn out to be a fair shake more difficult than day expeditions! In between them is a more peaceful daytime exploration of the 2nd area.
Content warning for Oatchi lovers: Oatchi gets downed during a mission in this episode, around 53:15. He turns out just fine in the end, but I just wanted to alert you of it because it certai...
2023-08-13 16:00:08 +0000 UTC
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It's time for episode 8 of playing through Pikmin 4, available a day before it goes public! In one big episode, I commit my biggest lapse of Dandori so far in finishing up the first area... but then we triumph through our largest cave expedition yet in the second area!
Music used at the dedication at the end is an excerpt from "Lament for the Bishop of Argyll," performed by Bonnie Rideout. Because indeed, I'm afraid more Pikmin were lost in this episode. 😓
2023-08-11 16:01:00 +0000 UTC
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It's time for episode 7 of playing through Pikmin 4, available a day before it goes public! From here on out, there will be a minor spoiler warning on these videos, because this goes beyond what was available in the demo of Pikmin 4. We head out to explore the new 2nd area, teeming with animal life old and new, and venture into the darkest cave expedition so far!
Music used at the dedication at the end is an excerpt from "Lament for the Bishop of Argyll," performed by Bonnie Rideout
2023-08-09 14:56:02 +0000 UTC
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It's time for episode 6 of playing through Pikmin 4, available a day before it goes public! In this episode, we resolve the cliffhanger from last time, and then finish exploring as much of the first area as we can!
2023-08-06 17:42:23 +0000 UTC
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It's time for episode 5 of playing through Pikmin 4, available a day before it goes public! This episode sees us answering some questions that linger in the Sun-Speckled Terrace, places I had spotted but not yet explored... and just as many questions arise in the process, especially in a big cliffhanger at the end of the day!
2023-08-04 18:00:19 +0000 UTC
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It's time for episode 4 of playing through Pikmin 4, available a day before it goes public! Day 3 of exploration features a new, more complex cave, yet more discoveries about Pikmin and about the people we're rescuing, and me testing a theory of mine about how the adaptive music works above ground!
2023-08-02 17:06:17 +0000 UTC
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It's time for episode 3 of playing through Pikmin 4, available a day before it goes public! From here on out the game really opens up, and truly becomes the Pikmin game we were waiting for. Also, due to the nature of exploration days and caves, from now on individual episodes will be longer than they have been so far, yet still saturated with stuff to see and tasks to complete!
2023-07-31 18:03:18 +0000 UTC
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It's time for episode 2 of playing through Pikmin 4, available a day before it goes public! This episode features the game's first cave, first bits of treasure, and the end of Day 1 of exploration. Even still in the tutorial for the game, there's a lot to unpack, especially lots of redesigned classic Pikmin sound effects!
2023-07-29 15:02:21 +0000 UTC
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