XaiJu
Quests Of Change
Quests Of Change

patreon


Cursed Class: Greater Doll (Alpha 0.1)

Within the manor of the Collector of Dolls, countless mortals have fallen victim to the Collector's transformative magics, being reduced to vapid dolls with no desires for anything outside of the manor. While the vast majority of the inhabitants of the manor are not dolls of their own volition and lose most (if not all) all former prowess and skill when they're transformed into dolls, their are others who seek out the magics of the Collector, viewing it as a blessing and something worth spreading to others. Such individuals, (and those who grow to adopt such a mindset) such as the clique leaders of the Collector's Manor are bestowed with the status of Greater Doll. Unlike traditional Dolls of the Manor, at the cost of blind devotion to the Collector of Dolls, Greater Doll retain much of their prior capabilities, additionally gaining capabilities akin to the collector herself, allowing them to help spread the blessing of the Collector's magic to others.

NOTE: This class is intended primarily for use within the Manor of the Collector of Dolls as the class used by the heads of each clique of Dolls. While this means the class is primarily intended for the use of NPCs, it can also be gained by player characters who earn the full trust of the Collector of Dolls.

If a character's class levels are replaced with Greater Doll, their stats receive the following augmentations:

HP: +0

Will:  +0

MP: +0

Strength: +1

Mind: +1

Defense: +1

Resolve: +2

Finesse: +1

Evasion: +1

Speed: +1

Awareness: +0

Diplomacy: +3

Knowledge: +0

Physicality: +0

Subtlety: +0

When a character's class levels are replaced with Greater Doll class levels, they automatically gain the following abilities. Additionally, when you gain this class, all of your levels in Doll are immediately replaced with levels in Greater Doll.

Inherent Femininity: If a cursed item, spell, or ability would afflict you with a transformative or mind altering affect that would cause you to be altered in a manner that makes you more feminine, you may choose to ignore that effect. 

Doll's Devotion: You are blindly obedient to the Collector of Dolls. Though you retain your own autonomy and aren't charmed not hypnotized by this ability, you view the Collector of Dolls as your role model and are compelled to follow orders and commands she issues.

Gifts of the Collector: When equipped only with clothing, equipment, accessories, and weapons created by the Collector of Dolls, you add 1d4 to all rolls made to attack and resist the affects of harmful spells and abilities.

For each additional class level after one that is replaced with Greater Doll class levels, gain one of the following abilities. Based on the circumstance, a GM may have the source of the Greater Doll class levels dictate which abilities are taken rather than the player.

Warm Welcome: As a one-handed action, you can replace one of a defeated creature's class levels with a level in Doll. If that creature was of a class you once held that was replaced with levels of Greater Doll, you may replace two of the target's class levels with Doll this way instead. You may only target a given creature with this ability once per day.

Greater Doll Specialization: You gain one custom-made gift from the Collector of Dolls based on the class you held prior to Greater Doll. (Specialization list coming soon!)

Collector's Chosen Caster: (May be taken any number of times. May only be taken if you'd previously had at least one level in a spellcasting class) You gain one spell from the Greater Doll spell list.

Improved Gifts of the Collector: At the beginning of your turn, regain 1 HP, 1 Will, and 1 MP for each item currently equipped to you that was created by the Collector of Dolls. This ability does not trigger if you are defeated.

Doll Linguist: Add 2d4 to all Diplomacy and Subtlety rolls made to interact with dolls. 

Forceful Makeover: As a two-handed action, if you're holding a piece of clothing or an accessory, you can attempt to force it onto an adjacent humanoid creature. The you and the target each roll 1d6, adding your strength. Add +1 t your roll for each Doll within five spaces of you. If your total is higher, you forcibly equip that clothing or accessory to the target. If the target was wearing clothing or an accessory that would prevent the given item from fitting, the worn item is forcibly removed. This ability cannot remove cursed clothing or accessories that are cursed by a source other than the Collector of Dolls.

Protector of Dolls: (May be taken up to three times) Dolls and other Greater Dolls within three spaces of you get +1 Defense and +1 Resolve.

Collector's Enforcer: (May be taken any number of times) You gain +1 Strength for each Doll and other Greater Doll within three spaces of you. For each time you gain this ability, rather than increasing the damage you deal through this ability, increase its radius by two spaces. 

Detector of Dolls: (May be taken up to three times) You know the exact location of each doll within five spaces of you. For each time you gain this ability, double its radius.

Collector's Bond: (Level 8 or greater only) You form a telepathic bond that allows you to inherently communicate with the Collector of Dolls and vice versa.

Ultimate Doll: (Must be taken at level 10) You retain access to the abilities and features of each of your classes whose levels had been replaced with Greater Doll.

Doll of Authority: (Level 15 only) As a one-handed action, you may target one creature within six spaces of you. That creature must roll 1d10, adding their resolve to the total while reducing the total by -2 for each level in Doll they have. If the target's total is 13 or less or if each of its class levels are in Doll, that creature is Charmed by you until the beginning of your next turn and is compelled to obey verbal commands you issue it that don't directly put it in harms way.


More Creators