XaiJu
Quests Of Change
Quests Of Change

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Bunny Queen (Alpha 0.1)

Bunny Queens are powerful seductresses that are known to own casinos across the Realm of Mortals. While often quite charming and kind, looking primarily to have their own fun whilst making the patrons of their Casinos as happy as possible, a Bunny Queen is not to be taken lightly. Those that look to take advantage of a Bunny Queen, her casino, or her personal bunnies will quickly find themselves in her employ, serving as the bottom of her casino's totem pole. 

A Bunny Queen appears as a beautiful woman of any race adorned with a golden bunny outfit and tiara.

Though they will never be the first to attack the patrons of a casino and sincerely want to do everything they can to see that their customers have a great time, Bunny Queens wield powerful psychic magics. Though the vaults of their casinos are filled with riches that rival the treasuries of countries, only the most brazen of thieves would dream of trying to rob a Bunny Queen's Casino.

Bunny Queens are quite dangerous foes, especially when within their Casino. In addition to being able to deal considerable psychic damage, they are capable of reshaping the bodies of mind of others, turning them into bunnies. Among the most dangerous abilities of a Bunny Queen is their ability to demote their bunnies, rendering them incredibly weak, and allowing a Bunny Queen to toy with those that wronged her as she forces them to work their way up the ranks at the casino to pay off a debt.

While many had speculated that that a Bunny Queen is a Demon or a Fairy, they are actually created from incredibly talented bunnies who'd received a blessing from Bliss.

Bunny Queen

Movement: 6

Combat Stats:

HP: 310

Will: 290

MP: 220

Strength: 5

Mind: 12

Defense: 9

Resolve: 12

Finesse: 12

Speed: 16

Utility Stats:

Awareness: +7

Diplomacy: +7

Knowledge: +0

Physicality: +0

Subtlety: +7

Resistances And Weaknesses: The Bunny Queen is immune to psychic damage. Additionally, the Bunny Queen is immune to mind altering effects.

Inventory:

Abilities:

Casino Mistress: The Bunny Queen is aware of the location of every Bunny within her Casino and what level they are. Additionally, as a one-handed action, the Bunny Queen can immediately know the exact amount of gold in her Casino's Vault.

Bunny Queen Casting: The Bunny Queen knows up to 8 spells from the Esper and Bimbomancer spell lists with a combined MP cost of 125. 

Bunny Swap: As a one handed action, the Bunny Queen can exchange places with any creature with at least one level of Bunny, as long as that creature is within the Bunny Queen's Casino.

Bunny Command: As a one-handed action, the Bunny Queen allows a creature with at least one class level in Bunny to immediately make two hands worth of actions and move.

New Hire: Whenever the Bunny Queen defeats a creature, she may spend 30 MP. If she does, each of the defeated creature's class levels become levels of Bunny. For as long as that creature retains these levels, they loose all personality traits and gain the Bubbly Bunny Personality trait:

Bubbly Bunny: You're like, super upbeat and fun, and you like, want nothing more than to help out at your boss's casino and be the best bunny you can be! (Your mind is reduced by -2 and you obey all verbal commands issued to you by a bunny queen).

Demotion: As a two-handed action, the Bunny Queen targets a defeated or hypnotized creature within 8 spaces that has a least one level of bunny, The Bunny Queen can then spend 15 MP up to ten times. For each time this cost is paid, that creature loses one class level (to a minimum of 1 remaining level). As a one-handed action, the Bunny Queen can cause a creature to regain any of its levels lost this way. Additionally, if the Bunny Queen is defeated, all creatures with levels lost through this ability regain these levels. If a creature is reduced to level 1 this way, it gains the New Bunny personality trait.

New Bunny: As a new and inexperienced bunny, you should like, definitely listen to all of the smart advice from other bunnies! (You obey all verbal commands issued to you by Bunnys with more class levels than you).

Reprimanding Strike:

Action: One-Handed

MP: 0

Range: 1

Accuracy Dice:  1d10

Damage: 1d4 pysical + strength + 3d10 psychic

Damage Type: Physical and Psychic.

Additional Effects: If the damage dealt by the 3d10 psychic of this attack deals 20 or more psychic damage to a target, that creature is Hypnotized by the Bunny Queen until the end of the Bunny Queen's next turn. While hypnotized this way, a creature obeys verbal commands issued to it by the Bunny Queen.



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