SNES Toy Story's level 10 background v1.0
Added 2020-04-12 03:47:30 +0000 UTC
I've decided to release this thing to the general public as I don't think I'm gonna use it at all.
There are some important notes about this by the way!
- This resource requires a LOT of processing in order to work fine. You may encounter lag if you place too many sprites on screen on non SA-1 enhanced ROMs.
- snes9x 1.60 fails to draw the diagonal metal beams on SA-1 enhanced ROMs. Please use a more accurate emulator. More info: https://twitter.com/TheLX5/status/1249161864178741249
- The BG GFX requires a noticeable amount of data to store the uncompressed graphics
- Non-SA1 enhanced ROMs may require an external patch in order to not mess the overworld. https://www.smwcentral.net/?p=section&a=details&id=19580
- It may generate black bars at the top of the screen due to the NMI routine uploading a 64x64 image every frame.
The way I decided to start programming this was by opening the original game in yy-chr and found out that the graphics were stored uncompressed, then I went into a debugger and disassembled the original code, finally I ported it to SMW and made it SA-1 hybrid.
I know Romi did it like 13 years ago, but I wanted to make it regardless of that, not to mention that this one will work fine on your ROM :P
GitHub: https://github.com/TheLX5/SMW-Scripts/tree/master/Toy%20Story%20level%2010%20BG