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Sirlin on Game Design, Ep16: Overwatch

http://www.sirlin.net/posts/sirlin-on-game-design-ep-15-overwatch

Have any of you been playing Overwatch? I have, and since Aphotix and I have such different tastes in shooters, we try to figure out how Overwatch manages to appeal to both of us (and about 10 million other people too).

Thank you to all patrons. Enjoy the show.

Comments

<a href="http://www.sirlin.net/posts/overwatchs-competitive-mode" rel="nofollow noopener" target="_blank">http://www.sirlin.net/posts/overwatchs-competitive-mode</a> <a href="http://www.sirlin.net/posts/overwatchs-ranking-point-system" rel="nofollow noopener" target="_blank">http://www.sirlin.net/posts/overwatchs-ranking-point-system</a>

have you guys played Competitive? I'd be curious to see your thoughts on that beast. A lot of people seem unhappy with it, that is feels unrewarding and extra punishing. Personally, I find it really hard to measure myself since a good team makes me awesome and a bad team makes me useless. Am I improving, staying the same, or getting worse? The ranking certainly isn't helping me figure that out.

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