Muiral's Gauntlet, which for a good portion of the time I was making these maps I read as Muriel's (the feminine English name), so there's that.
Back to the undermountain after lots of changes (both for me and my Patreon, and for the gaming community at large #opendnd).
Muiral's Gauntlet (did you read that as Muriel now? sorry). A drow fortress, fallen into disrepair...and massive - almost rivaling the Level 3 madness for size (876,000 sq ft of "real" size compared to Level 3's 1,000,000+). Given it's size this release will be split into 3 releases. A&B, C&D, E&F, as follows:

Given the sprawling corridors and wide open spaces describe in the book, I had to do something to liven up the map a bit - so I have added the "arched ceilings bridged at regular intervals by web-like latticework arches serving as buttresses and rafters" as 2.5D assets.
You will find 2 versions of the maps: Overhead and No Overhead.
Overhead means that the arches are shown with the overhead arch piece in the image. No Overhead means that you just get the pillars and the shadow, but the arch itself is gone. I have included tokens of the arch separately, so if your VTT supports overhead tiles/tokens you can include them that way.
A few other quick notes:
No corpses in 3b or 8 as per my usual policy of leaving corpses to be dead tokens instead of embedded images
The petrified drow in 7b are similarly absent because if Muiral is here they will quickly be reanimated
Only mild darkness for area 9a - the book describes it as full on magical darkness - so you may want to add something else to block this (simple drawing shapes can work well)
Files. I have included both Background "_BG_" and Transparent "_TP_" versions of each of the maps listed above (overhead+no overhead); background means it has a flat grey image behind the dungeon, transparent means there is nothing there. For the Roll20 versions, this means the background version is a jpg while the transparent version is a png (jpgs don't support transparency); Foundry are both dd2vtt files. If you want to puzzle piece the sections together like above (NOT RECOMMENDED), you have the transparent versions available for that. However, if you set up each map to an individual scene, you could use either, but the _BG_ jpgs will meet the file size limits for Roll20 (TP pngs may not!).
The zip files below have the Level 10 Maps A and B, in both overhead and no overhead versions, as well as a GM overlay for each map. The tokens for the arches are included in each zip folder. Roll20Free is a .jpg < 5MB, Roll20Paid is a .jpg < 10MB, while Foundry formats are dd2vtt files. Roll20 maps are at 70 and 140 px per grid cell respectively and the Foundry files are 100px (this also holds true for the transparent images).
Level 10 – Dungeon of the Mad Mage is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
John Edsall
2024-04-22 17:29:25 +0000 UTCIan
2024-04-21 20:42:20 +0000 UTCJohn Edsall
2024-04-21 18:05:26 +0000 UTCJohn Edsall
2024-04-21 18:01:30 +0000 UTCDominik P. Ma Tan
2023-02-18 13:14:01 +0000 UTC