Out of the dredge and up to The Venter Level of Skullport.
This map was a lot of fun to put together with the crisscrossing walkways on the second level. It was challenging to figure out how I was going to map this within the limitations of Dungeondraft, which I love doing.
Up front - one big discrepancy from the book to note. I cut off the walkways and a building at the south end of the west map, above where the bridge to Skull Island goes. When you stack all the maps on top of each other those walkways stuck out too far south to make Skull Island seem like an imposing fortress – hard to do when you have walkways above the 20 ft tall walls.... I want to keep the possibility of stitching all these maps together, (even if not technically advisable), so I edited the middle level to suit this. Here's where I mean and what's cut off (green line is the new edge):

Other things to note, I kept the lights outside of 'buildings-of-interest' from the lower level to stay consistent.
I thought about putting some railings on the walkways, but Skullport doesn't seem like a place where safety is of the utmost concern.
Files. I have included both Background "_BG_" and Transparent "_TP_" versions of each map; with this middle level, different than normal: background means it has the rock fill (which blocks the tunnels from view below), transparent means it is just things on level 2 - no ground below. For the Roll20 versions, this means the background version is a jpg while the transparent version is a png (jpgs don't support transparency); Foundry are both dd2vtt files.
The zip files below have the Skullport Middle Level as well as a GM overlay for each map.
Roll20Free is a .jpg < 5MB, Roll20Paid is a .jpg < 10MB, while Foundry formats are dd2vtt files. Roll20 maps are at 70 and 140 px per grid cell respectively and the Foundry files are 100px (this also holds true for the transparent images). I had to split to Printable zip into 2 to stay below my 200mb attachment limit.
Skullport - Middle – Dungeon of the Mad Mage is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Richard Jones
2023-04-30 14:48:50 +0000 UTCIan
2023-04-30 14:42:36 +0000 UTCRichard Jones
2023-04-30 14:39:23 +0000 UTCErick Sebrian
2022-10-03 19:30:02 +0000 UTCIan
2022-09-29 15:32:34 +0000 UTCErick Sebrian
2022-09-29 15:07:51 +0000 UTC