[TYCH FROM THE FUTURE HERE: Check out that post number (patreon..com/posts/...666)! If that's not a win, I don't know what is. Hail Satan!]
Beneath the Villa, the temple awaits...
After the complexity above, the temple beneath the villa itself was fairly straightforward for mapping, but I'm glad I separated it out and didn't add a further set of maps to the levels and seasons of the villa.
This map is 2 levels, with the second level being the one players arrive on first. If they head out to the balcony before heading down the spiral staircase, I wanted to be sure to give them the view of below - so you'll notice that the map may not look exactly like the book first glance - but it is the same! I included the entire room they'd be able to see from the balcony without going to the lower level - and for dd2vtt file users note there are invisible walls preventing them from looking off into the grey-nothingness beyond the map.
Once they get down to the lower level (that's level 1), the fun begins with the ceremonial hall, complete with a custom asset cult god statue.
Files. You will find the zip files attached for both levels of the Temple of Asmodeus in whichever format you need. Roll20Free is a .jpg < 5MB, Roll20Paid is a .jpg < 10MB, FoundryVTT is a .dd2vtt file. Roll20 maps are at 70 and 140 px per grid cell respectively and FVTT is 100 px per grid cell. There is also a DM overlay (transparent PNG image keyed to the source book) for both the upper and lower level.
Note: FVTT REPACK files - an earlier version had incorrectly exported the wall lines for some levels. The FVTT REPACK files corrects these issues.
Temple of Asmodeus - Waterdeep Dragon Heist is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.