XaiJu
sqwarkdemon
sqwarkdemon

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I'm re-working the Booette animation and the 2B animation

Sorry for the double post, but I forgot to mention this the other day.

I was talking to good ol' Dimp about animations and what I could do to improve them and I really thought hard about my past animations.
What could I have done better, what could I have added to make the experience truly magical?

Well, in those thoughts I came to the conclusion that I'm unhappy with a few specific animations. Specifically I'm talking about the 2B animation and my Booette animation. In hindsight I could have added so much more to these animations, added an intro story, added a better mechanic, been more creative.

Honestly, I really don't want to release a 2B animation that's what I'd consider sub-par and I'm sorry I tried to pass it off last month as a finished animation.


So here's the deal: I'm going back to these two animations and touching them up.


Changes to the 2B Expansion Animation:


Changes to the Booette Animation:

I'm conscious for time here, so I'm not turning this into an expansion. However, I'm willing to make this into a neat visual novel-esque story where your choices perhaps affect how much of Booette you see.
For example, if you answer her route correctly you can get to the end and see absolutely everything, but if you answer a few things wrong, you'll only be able to press her belly, and if you fuck it all up you get nothing.
You lose.
Good day, sir.


So that's a quick lil update for you guys.


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