Have done bit of work and now can get stage from Injustice 2 in blender. However still need add all texs/materials+lighting, and since texs format for injustice 2 have multiple important things like normal/roughness/metallic/emissive texs hidden in diff channels of diff images, still need go through like 200+ texs for manual separate image r/g/b/alpha channels into diff files, so 30+ hrs work minimumπ
This month will be Batcave. Is 2 different rooms for stage + small transition hallways (not sure if should bother include transitions since is only use for cinematic), but basically will be 2 diff scene, 1 for each section of map.