XaiJu
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Monday Update #92 | Animations and Finetuning

This time it really is Monday and it really is time for another Monday Update. Things progressed smoothly, so let's get to the new stuff.

Everything new:

I severly underestimated the amount of small problems and code snippets I'd have to solve and make in this update, which is slowing me down quite a bit. For some reason I didn't take into account how many systems I still had to make and plan through in their entirety, keeping the next few years of development in mind.

The experience I got from MIST is really helping me in making those decisions, but I still struggle coming up with mechanics that have no actual content yet but will have that content down the line. It's all very theoretical which isn't my strongest suit.

But now the update is looking very good and a release isn't far off. I don't see myself finishing it in June as there is still a lot of polishing to be done, but I can definitely see a release in early July. So it's not far off anymore.

And that's it. You'll hear from me in two weeks and I wish everyone a good week!

Monday Update #92 | Animations and Finetuning

Comments

I've had an urban fantasy brewing in the back of my mind over the past year or so. It features a witch and part of they payment she asks for is sex because it generates some of the energy she needs to power her spells. When a client balks at that she tells him the alternative to achieve the same thing is torture, but she doesn't like doing that. I guess those themes are are not unusual in this genre and it's not that weird we would stumble on some of the same ideas. Currently my writing time is going to a SciFi I'm working on so I haven't had time to do much with the witch story but it's on the back burner for later.

MuteButtonHero

It is indeed looking good dude.

Cory Jones


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