Monday Update #85 | Roadmap for MIST
Added 2022-08-02 18:39:08 +0000 UTC
I kinda didn't notice that yesterday was Monday so this update comes a day late. That is also not the only unusual part of this Monday Update. To avoid spoilers for the ending of MIST I'm not gonna talk about what exactly I'm working on and will instead pick a different topic.
Today we'll take a look at what I have planned for MIST:
- Let's start in the present. The version I'm currently working on will be called 0.11. It will be the last content update, tying up MIST's story with a neat little epilogue. What exactly that epilogue entails I won't tell. 0.11 will also bring a few adjustments to the game. Like smaller balance changes, different dialogue for repeatable scenes and thanks to several kind souls over on Discord a bunch of grammar improvements and fixed typos.
- After 0.11 releases, I'll start working on the final update of MIST. Version 1.0, which you could also call the "Steam Version". It will include bugfixes, the last tweaks and adjustments to story and gameplay if necessary. Last quality of life improvements and all the necessary stuff for steam. Like achievements and cloudsaves. Although that will obviously only be available in the Steamversion and not in the regular Patreon or Itch versions.
Once I release 1.0 I'll also make some adjustments to the monetization of the game here on Patreon. When I start selling MIST over on Itch and Steam I'll most likely permanently lock the game behind the 5$ Patreon Tier to encourage people to buy the full version. But I'll think about a way to allow everyone that has supported me all this time to get their hands on the full version as well, so that those who've been here a long time won't have to invest an additional 15$ even though you've been in the 2$ Tier for Months or something like that. I'm still not 100% sure what exactly I'm gonna do, but don't worry. I'll come up with a fair solution.
- Now... What happens after 1.0 releases? The answer is simple. I'll take a break. A long one. Creatively I've been running on empty for a while now and I need to recharge. That means I'll take at least a month off from work. And to really force myself to actually spend that time away from the PC. I'll visit family, friends and probably go on a small trip to denmark. It's close and I like it up there.
- Once I'm back from my break... That's when I'll finally reveal the next project.
That's all for this Monday Update. Have a good week and you'll hear from me again soon.