XaiJu
airwindows
airwindows

patreon


Open Source!

I think this time it's real :) woohoo, substantially above $800! I'm kind of a wreck, just returned from my Mom's funeral and have some Console 5 work to do (straightening out that stuff so it's all working properly) but January 2018 will mark the launch of Airwindows Open Source. I will get together my Github (currently has some game stuff on it) so it's some kind of organized, and I will post templates (how I author plugins) and the source of PurestConsole, which I've just put out. That's two plugins (channel and buss) and it's also the simplest possible algorithm, so this and the templates can show you what the minimal viable Airwindows plugin can be. They DO include the denormalization code, and they include the noise shaping to the floating point buss. You could turn them into working PurestGains simply by replacing the sin() part with a gain change (if you also smoothed the zipper noise ;) )

I'll have that up before January is out, and it's the start of great things: so long as I stay above $800, each month gets a new opensourced-plugin from what has already been released. Suggestions are welcome! :)

I have learned from my own pledges that Patreon is NOT charging extra fees at the moment, so I'll be updating my pledge tiers so they just state how much $50 a year is, etc. You don't have to update pledges to conform with this unless you want to: I basically promised you would be charged X a year to pledge Y, and then it turned out you are paying less. I'm cool with that so don't sweat it if you do the math and aren't giving as much as you thought you might. In the ballpark is perfectly okay :)


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