XaiJu
teamborsch
teamborsch

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Weekly Borsch.

Hi, guys! Welcome to over inner kitchen. Today I would like to say some words about animation.

So, what do we know about it? It looks cool, it enriches visualization, it's that stuff in graphic novels that we love so much that we often evaluate the quality of updates by it's number. And it's also a lot of painstaking, thorough, and sometimes even boring work. One animated scene in over game contains, depending on the complexity, from seven to twelve images differing in some details, but creating each of them remains time and labour.

Mr. Beef has devoted the past week to creating an animated scene featuring Cupid, which you voted for. And today he responsibly declares that the stage is ready in the line. Now it's up to the color. But in order to keep your mind and not burn out, sometimes you need to switch.

Of course, it would be best to take a day off and give up on nature for a day, but alas... we continue to work and sometimes in very unexpected directions that do not affect the development of the main storyline, but make the game world richer. We will be happy to present one of the fruits of such work to you in the next post.

Comments

Damn, backgrounds isn't my strongest side. Anyways, thanks for the answer. Wish you well

ZOObastik

Sorry, we only need background artists right now... T_T

Team Borsch

Добрый день, не знаю как еще с вами связаться, вас дополнительные художники интересуют?

ZOObastik

<p style="color: #008600;">Oh, I hope you don't burn out to anyone. Take care of your energy! You are a great team!</p>

VitAnyaNaked

Appreciate the update. Looking forward to next week's post. Also don't burn yourselves out and get some rest when needed.

Lyner

I sympathize. 24 frames per second is a harsh mistress.

PaddyOFurniture


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