XaiJu
Jerynboe
Jerynboe

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He killed HOW MANY?

So yeah Emrys killed 50 ghouls with black tentacles. That was substantially more in one go than I was expecting, enough to get multiple bloodshed perks in one night. SO. I decided, instead of choosing 3 feats how about he get one big boon? Don’t expect anything this huge any time soon. Though I suppose that if he REALLY wanted another he could try arranging an orgy with 21 women after sleeping with Sandara. I’m not actually sure what the horny version of this poll would be…

Fiendish Transformation: Emrys’s Rakshasa blood will quicken, giving him the Fiendish simple template and the ability to take a Tiger-hybrid form. This template will grant him multiple energy resistances and (starting at level 5) DR which is only pierced by holy weapons.

Gestalt Warrior: Grants Emrys full progression in an NPC class alongside his sorcerer class. Warrior is a fairly abysmal class for someone with his physical stats, but this will substantially boost his hit chance, HP, and fortitude saves.

Level Up, +2 charisma: Emrys, and only Emrys, is one level higher than his party from now on. This does not alter the experience requirements for leveling up, just a one time boost that makes him just slightly stronger forever. More hp, stronger magic, and learning new spells and feats faster.

Grave Keeper: By killing an absurd amount of undead in a short period, Emrys has gained Pharasma’s grudging approval, and her boon. As such, she will give him some dominion over the dead, and just a hint of future sight. He gains the Corpse Manipulation, Gravetongue, and Improved Initiative feats. These allow him to destroy, repair, alter, restore, preserve, and speak to corpses. For example, he could fake someone’s death by turning the corpse of a dog into a facsimile of that person, fast talk a zombie, or instantly dispose of a body.

Besmara’s Boon: a true pirate he be, and he shall gain the Sea Banshee’s blessing. Emrys will gain control over the weather within about 600 feet of him, in severity up to that of a minor storm. Changing the weather is a comparatively slow process that takes Autopilot’s full attention and is fairly impractical as a combat maneuver. He may alter the weather even in an enclosed space or underground.


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