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PACE 1.0 -dev7 Test Update: Multiple Companions

This week, I've been filling out the general functionality of PACE, with an eye towards what still needs to be done before a Nexus 1.0 release.  As of -dev7, all base game (non-DLC) companions are now supported, as well as basic multiple companion functionality.  There is also now a "Get The Hell Over Here" hotkey, some very basic bot support (Codsworth and Curie), and better PANPC integration.

Starting with this video, I want to shift away from "feature showcase"-style gameplay footage, and start doing actual tests as I would in regular debug sessions (this video was actually my first real test of multiple companion combat in PACE).  So let's go see what works, what doesn't, and what's still left to do in Pack Attack Companion Edition.

Longer (1hr 15m) video w/gameplay and commentary available to patrons.  

PACE 1.0 -dev7 Test Update: Multiple Companions

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