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Daily Briefing: Monday 24th January

Raven Software developers have voted to unionise

The Activision Blizzard news really does just keep coming these days, doesn’t it? This time around, a group of quality assurance testers at Call of Duty Warzone developer Raven Software are officially looking to unionise with the Communication Workers of America. The Game Workers Alliance, which currently has around 34 members, have asked parent company Activision Blizzard to officially recognise the union, which would make it not only the first ever union at Activision Blizzard, but also the first at any major North American gamedev studio.

Halo Infinite can’t replace items lost during server outages

Here’s a bit of a weird one that must just add to developer 343 Industries’ ongoing list of community satisfaction woes. Halo Infinite was recently affected by server outages and, though these are an unavoidable reality of online gaming, Infinite’s outages were particularly egregious for anyone who had an XP Boost active during them. XP boosters in Halo Infinite run in real-time, not in-game time, so the game being down meant that players’ boosts were just ticking away with no benefit.

Phil Spencer has a long list of Activision IP he’d like to bring back

Heading back over to the Activision Blizzard side of things, professional hype man and soon-to-be king of the entire games industry Phil Spencer has been chatting about which Activision Blizzard properties he’s excited to bring back. Speaking in a new interview with the Washington Post, Spencer touched on the future of Activision Blizzard’s slate of older IP, saying "I was looking at the IP list, I mean, let’s go!. King’s Quest, Guitar Hero... I should know this but I think they got Hexen." Activision do indeed own Hexen (Raven Software developed it back in the early 90s), they also oversee everything from the Sierra brand to Star Control, Crash Bandicoot, and Prototype.


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