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Daily Briefing: Friday 25th June

Pokémon GO fans aren't happy about a reversed pandemic change

Last year Niantic made a number of changes to Pokémon GO to make it still possible to play in the middle of a pandemic. These included extended Incense duration and new features like Remote Raids - but one of the most useful pandemic-era changes was the ability to interact with Pokéstops and Gyms from further away. Sadly, Niantic have announced plans to reverse this specific change starting sometime next month.

Kerbal Space Program will get a free next-gen upgrade

Kerbal Space Program Enhanced Edition is set to release on Xbox One and PS4 sometime this fall, and the game's publisher this week confirmed that a free next-gen upgrade is also on the way. The PS5 and Xbox Series X|S version will offer improved resolution, shaders, and textures alongside general performance enhancements.

Halo Infinite devs want to keep grind to a minimum

343 Industries this week went into a bit of detail on Halo Infinite's seasons, and outlined that making them manageable from a player perspective was a high priority for the development team. Infinite's seasons will last three months which, according to 343, should give players enough time to explore and experience everything while simultaneously not feeling too long or too short. 343 want to avoid it getting boring or "constantly pulling the rug from under players."

Overwatch's cross-play is pretty confusing so far

Overwatch's cross-play beta launched this week (it only took five years but whatever) and things...haven't been going so well. Ahead of launch we knew that players on console and PC would be able to play with/against each other but that those two ecosystems would be kept separate for competitive play. That all makes sense, but the reality has proven a little more confusing than that.


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