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Daily Briefing: Friday 18th June

Xbox cloud streaming is finally headed to Xbox One

The news comes courtesy of the Xbox Wire portion of Xbox and Bethesda's E3 presentation, which revealed that xCloud gaming will enable next-generation gaming on the base Xbox One. The announcement comes just a couple days after Microsoft confirmed that they are in the "final stages" of transitioning their cloud data centres to Xbox Series X hardware - they'd relied on Xbox One S until now.

Turns out Hellblade 2 isn't in full production yet

Ninja Theory just released a new video for Senua's Saga: Hellblade 2 that gives a bit of an update on its development, and essentially reveals that the game is nowhere near done. The studio are currently working on a "good chunky slice" of the game before moving into full production to "build out the rest."

Ubisoft Massive boss is stepping down

S internal memo sent to staff this week revealed that David Polfeldt, the managing director of Ubisoft Massive, will be taking a sabbatical from July 1st - and will return to Ubisoft sometime in 2022 in a new strategic role. Polfeldt's replacement will be take over in October, though won't be announced just yet to avoid conflicts with their current employer.

Elden Ring is "very difficult, but it can be handled"

The slightly worrying assertion comes from director Hidetaka Miyazaki himself who, in a new interview with Famitsu, revealed that Elden Ring is about as difficult as Dark Souls III - but gives players more ways to overcome its challenges. This means that, while Elden Ring still doesn't have traditional difficulty levels, players should be able to carefully craft their build to deal with anything.


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