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Bellular
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Daily Briefing: Tuesday 15th June

Halo Infinite details non-expiring battle passes

Developers 343 Industries have completely overhauled Halo Infinite's traditional multiplayer components, and actually went into some detail on these changes in an overview video released earlier this week. With Infinite boasting F2P multiplayer for the first time cosmetics are very important - and players will be given detailed control over various customisation elements.

Capcom have started work on Resident Evil Village DLC

The news comes directly from Capcom's own E3 livestream, where they confirmed that DLC is coming "by popular demand." That's about it as far as details go, with Capcom saying they have "just started" development and will share "more info soon." It'll be interesting to see what this DLC turns out to be given that Capcom apparently weren't originally planning to make it.

Everwild reportedly rebooted, now aiming for 2024

The game was conspicuously absent from Microsoft's E3 broadcast and now sources reportedly suggest that development has been restarted "from scratch" and is targeting a new 2024 release window. The game got new trailers at previous Microsoft events, but now it looks like it'll be a while before we hear from it again.

BioWare name new studio GM

BioWare announced this week that Gary McKay will be their new studio General Manager following Casey Hudson's departure back in December. McKay had actually held the role in an interim capacity since Hudson's exit, having joined BioWare last year initially as Head of development operations.


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