Photogrammetry pt. 3
Added 2020-05-13 22:48:19 +0000 UTCVideo covering the ZBrush workflow, however when I'm getting into Reality Capture, I'll make another ZBrush video that will also cover some techniques that wasn't used in this video.
I haven't added any chapters to this video yet, I'm super tired, however I promised this video would come up today.
Comments
Take it easy. I really enjoyed these better that hbo
2020-05-15 04:26:33 +0000 UTCWow thanks so much for the series! Amazing!!
2020-05-14 21:02:13 +0000 UTCthanks Johannes, looking forward to the rest! I have been going through the process of scanning, cleaning, retopo and projecting the texture and there are so many variables, software and methods. This is really invaluable info. BTW Unreal had just previewed v5 with insane mesh handling capabilities on top of full dynamic GI giving a further boost for the use of photogrammetry based assets.
d room studio VAT 4120319076
2020-05-14 11:56:01 +0000 UTC