New video, not related to any video series.
In this video I shoot a sample of wood planks, color correcting it using the ColorChecker Passport, and making a completely seamless wood texture and normal map.
I use a randomize UVW script which you can download on the link below, navigate to "scripts". Please not that if you're using FStorm, it now has a "random offset" in the bitmap node, however it cannot flip the texture which is why I still use my script.
https://www.dropbox.com/sh/azc68s37p46o4vd/AABgoMLwdoxXqKn2OZndgIrpa?dl=0
c widd
2020-04-30 06:07:19 +0000 UTCDavid Hopkins
2018-12-07 13:43:15 +0000 UTC