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O look more polls than a strip club

Dropped all of UNDEAD in one go and will maintain like usual now but that means we quickly move on to choosing the next one :D Depenging on how the Starter Pack does with Undead I may do the same again for new series. The List is the same as last time cept with the addition of Mud's Mission. Let me know what you think of the starter (binge) pack

These are the Synopsis for the series:

 

Mud's Mission : 

 

The story begins with an elderly hermit mage living on the outskirts of a labyrinth town. Invoking spellwork that is trivial for a mage of his caliber, he creates a simple mud automaton to aid him in household chores. However, in the middle of his efforts, something goes wrong; his ancient heart finally fails. Now, half complete and with limited understanding of the world, an artificial being of mud stirs. Despite its limitations, it has a mission to fulfill. The last instructions of a dying creator. "Defend my home, and my possessions." To the mechanical mind of Mud, only absolute perfection is acceptable when fulfilling the orders of The Master. Mud will make sure nothing in the universe will ever threaten The Master's home! 

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This fiction contains RPG elements such as skills and levels. The protagonist has an inhuman mind and acts on instincts and preferences that are completely different from those of a normal human, and may at times fly in the face of common sense.

The general tone is lighthearted, but there are some scenes with disturbing content such as mind control and references to torture.

Summoner's Journey

In a magic world on the verge of an industrial revolution, Ari Ragnarsson must uncover the truth behind his parents' disappearance. They were part of an organization known as the Order, which protects mankind from various threats - both human and supernatural.Now, after Ari's brands finally manifest, he leaves the safety of his village and travels to the continent. Strength is all that matters in this world and he must learn how to control his powers.There, he meets a man from another world, who's being hunted for merely existing. Their fates become intertwined, but not in a way either of them would appreciate.

Author's note (contains minor non-story related spoilers about the MC and setting)This is a progression fantasy with LITRPG elements sprinkled on top. The main character is not a spellsword, but a summoner/support mage hybrid. Since he wasn't ambushed by a random god, there's no cheat item/spell and he has to rely on his skills and wits to survive in a world full of monsters.The story tries to show the moment when the old starts to be replaced by the new, with a healthy dose of magic and a little steampunk in the background. Also, it revolves around a party dynamic akin to RPG sessions.No health/mana bars. Numbers are secondary and the LITRPG elements focus more on classes/spells/runes and their evolutions. Tables are sparse at the beginning, but from chapter 7 onwards they appear more often. Still, I won't be copy-pasting the whole character sheet dozens of times per chapter.Few other things:Non-native novice writer - some iffy wording and grammar issues may/will appear.No Harem.New chapters are released twice per week - on Monday and Thursday, each ~2500 words. 

Polyrhythm Time -- A Bard's Tail  : 

Have you ever met someone who loves what they do so much that they'll skip sleep, food, love and safety to pursue it? What happens if that kind of person encounters a different dimension, yet holds on to their love of music, and specifically of rock drumming.  When the world ended at the end of 2057, Kevin Snackenbridge slept through it. He'd been drumming all night.

tl;dr 

-- System eats world --

-- Monsters and magic --

 -- LitRpg -- 

-- Practice, not levels and stats -- 

-- MC Bard -- 

-- support class -- 

-- low power -- 

-- MC chooses music over survival skills -- 

/tl;dr

Kevin trips into the Internal Strength Dimension where Thaumaturgy is king. With the help of a talking plant and several vicious monkeys he learns that the rule is "Change or die." Kevin changes, but remains firmly a drummer/Bard in this high fantasy setting. This is Kevin's adventure, and that of the friends he meets.Kevin has the soul of a real musician. He loves music, specifically rhythm and drumming, and would give his left nut if it would help him drum better. He's a rock drummer, and his language is that of a rock drummer: slanged, duded, and frequently laced with profanity. He focuses on music, and makes decisions that even the author doesn't approve of. However, that means all his decisions are Kevin's decisions, not those of a system-optimizing power-gamer. There's points (All of Arc 2) where he wanders aimlessly. Goals seem foreign to him at points. What would you do if you were a musician, and the world fell apart and you no longer had an audience or band-mates.  You'd be kinda lost.  Kevin is.  Arc 2 is a lot of Kevin not knowing what to do, going with the flow, and not being articulate enough to know that he doesn't know what to do. 

Forge of Destiny :

In the Celestial Empire, a land ruled by Immortals and stalked by Spirits and Beasts, a young girl from the slums of an unimportant city is found to have the Talent. In the great Sect of Argent Peak, she will take her first unsteady steps upon the way.Can she learn to not only survive, but thrive on her journey?

Grand Design :

Humanity once ruled space, building an empire that stretched across hundreds of stars.  Now Earth is a cold cinder in the void, its colonies and ships annihilated in an instant.  For five thousand years the surviving races have huddled in the dying light of those few stations which avoided total destruction, eking out their existence in the shadow of the long-dead humans who built their homes.  When a piece of that lost legacy resurfaces, the few who still remember humanity have one last opportunity to find the truth and avenge the fallen. 


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