XaiJu
ArtDexo2000
ArtDexo2000

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GAME DEVELOPMENT UPDATE

I'm off to a good start! Here's what I have so far:

- the basic story/synopsis
- the "map"
- designs for the supporting characters
- rough sketches of a few locations
- sketches of all the inventory items

I've been using a program called GDevelop to create my game, mainly because it uses "visual scripting" That means I don't have to type out every line of code myself. The different conditions and actions have already been created, so I just need to organize them properly to make the game do what I want it to do. I've been practicing, and now I know the basics, like changing the cursor's appearance depending on the object it's hovering over, moving between locations, picking up objects, and making certain actions possible if a certain item has been picked up.

I should probably be careful about how much I share, so I don't completely spoil the experience for those of you eager to play!
⚠ Any suggestions regarding the things I should show, versus things I should leave a surprise?

GAME DEVELOPMENT UPDATE GAME DEVELOPMENT UPDATE GAME DEVELOPMENT UPDATE GAME DEVELOPMENT UPDATE

Comments

So, what does it mean when it says “Burrow Interior”, since it’s connected to Slick’s Burrow? Is it like the inside of his burrow?

Caleb Simmons (inkboy24)


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