The contributor is responsible for scenario and programming in the creation of the game.
And since I cannot draw illustrations, the illustrations were outsourced.
Because of this, I had to pay for outsourcing even really minor modifications to the illustrations.
In a game produced by an individual, you cannot pay a lot of outsourcing fees.
However, if I did not correct the illustrations, the quality of the game would drop.
I was worried about this for a long time.
To solve this problem, I decided to start studying illustration.
I will report on Patreon when I have done illustrations for ABDL.
Finally, I would like to talk about the progress of the ABDL game.
I have now changed the English translation of the demo version to the new content.
However, there were a few places where content was missing from the delivered translation.
I have asked the translator to correct the missing content, but he seems to be very busy with a move, so it will take some time to deliver the game.
I would appreciate it if you could give me some more time until my game is completed.