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distractthemonster
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Character spread sheet: Caroline "Eir" Anna'Nizhonnii

Minimum wage hero Profile. 


Eir the mage


Full name: Caroline “Carol” Anna’Nizhonnii. 


Personality:


Interests: Magic practice, weapon practice, anime, video games, cosplay, anything sweet. Outright destruction and mayhem. And her dog.


Personality: childish, brash, and reckless always wants to take the shortcut. At the same is willing to learn, and when she trusts someone she will always be a kind and straightforward friend. And is willing to protect anyone no matter what.


Pet: Gustav von Gustaversen Anna'Nizhonnii.


Gear:steampunk outfit, a wand, and a flintlock rifle. 


Previously: her lugers Charlotte and webb, and 98ka Georg (all taken by the WHO for safekeeping.) 

Abilities: Carol's primary magic types are Evocation, Alteration, and Restoration but she has some knowledge of illusion and Conjuration. She is also very versed in boxing and the usage of firearms in the WWI era. As well as sword fighting, and archery, which she fights with magic to augment them. But if she just wants a focus for a magic fight she uses a wand to unleash raw magic potential.

Bio: 

Carol only knows that she was born to an adventurer father Nezghanii Yahzhee and a shopkeeping assistant Marilyn Anna'Nizhonii. And that her earliest memory was at the battlemage academy, the place that trained her to be a human weapon, in an attempt to redeem her father. Which she never had time to think about. But all she knew she was learning how to adapt and enjoy her work. Trained to see her enemies playthings to use magic on.


She would graduate, and be kept in the compound in a holding cell, waiting for her lease to be sold to the highest bidder. Her chance came in 1914 when a prince was hit by an assassin's bullet. Her country the Hegemony went to war with its neighbors. Fighting as a mindless magic weapon enjoying slaughter. Finding happiness in slaughtering her enemies. Starting in North American, and eventually, her lease was sold to Germany.


In German service, Carol was augmented with more powerful runes. Letting her use more varieties of magic, creating havoc, and marked as a witch by the entente powers. Given the moniker after wiping out 2000 allied soldiers. Due to the success, she was transported from nation to nation in the central powers alliance. Until she was captured by Russian revolutionaries, after trying to capture and kill a Russian leader. During her time in Russia, she was mainly kept away from the fighting knowing only calm. She enjoyed it even if her movement was restricted, it was a change of pace.


She was ransomed by the Germans and the hegemony and brought back to Germany. In her final months, she was attached to shock troopers and fought in their lightning raids against the allies. Until one day… out of nowhere, she was betrayed. By people who called her family. She ran and ran until in her last moments she was saved by a heroine.

After the war, she was left in a cell, as they figured out what to do with her, even though the heroine advised that Carol would do no harm. Carol herself didn’t know what the word war criminal meant. She only knew she did a pretty good job. That the German Order of Mages blamed her for their activities to her was unfair and annoying.

Eventually, it was decided to banish her, instead of executing her. To not harm another human being. Sending her to a deserted dimension. Instead, she went to the world of heroes.

When she arrived, she was intercepted by the WHO (the world hero organization),and assigned to Sapphire City, a hotbed of crime and villainy. How will she survive this world?


Character spread sheet: Caroline "Eir" Anna'Nizhonnii

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