I've been toying with the idea of making a deck of tarot-size cards for the Ironsworn system for a while. The idea came to me when I read a supplement for Dungeons & Dragons (5th edition) called The Tarot of Many Things. I of course knew The Deck of Many Things, but I wanted something more, and this supplement was something more. The fact that it includes all 78 cards from the tarot into the d20 system, giving them a mechanical interpretation, blew my mind and finally convinced me that it was possible to do that with a tabletop role-playing game. To what extent would it be feasible to do something like that for the Ironsworn system? That is about to see.
The premise of the The Deck of Many Fortunes is to present blessings and curses. Mechanically, the intention is to grant these cards the power to break the game in some way, either favorably or unfavorably. I'll work around studying each card of the tarot, all 78 cards, and give them a mechanical interpretation into the Ironsworn system, filling them with fluff and flavor.
The Deck of Many Fortunes will be, diegetically, an artifact, an object of power, a magic item. When a character draws a card, the player will Ask the Oracle to determine if the card was drawn upright or reversed. If it was drawn upright, the character gets the card blessing; if drawn reversed, they gets its cursed. Malisons would only be broken through other fortune cards or by fulfilling a vow of extreme rank to specifically break the curse.
So far, this design of the cards is the one that has convinced me the most. I would not like to get too creative changing the format further because I want the cards to keep the Ironsworn trade dress, and make them feel like they belong to this universe.
I might keep posting more previews of the cards as they come up in the design process. Let me know what you think.
Samuel Rondón
2021-05-31 18:11:03 +0000 UTCSolanaar
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2021-05-31 05:35:06 +0000 UTC