Hey folks, Gloss here with another update on my games-- Lost in Laminate, Stables of Cyn, Sonata. I was hoping to have one in July/August, but here we be.
The Good News: I've got substantial progress on Lost in Laminate's next update, which I'm planning to include the conclusion of Malice's Doll path, revamped/expanded Nun content, and end-game tweaks to take into account the new outfits available for that sequence.
Sonata has 5 "stations" and the chapter finale required before...
2025-10-09 15:16:43 +0000 UTC
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Length: 461,000+ words.
What's New:
The Complete Chapter 5 Experience-- undergo Winter Break as a full time ponygirl for five straight weeks, or spend it as a person getting to know your friends-- or nearly anything in-between!,
3 New Hangouts with Sava, including the start of her romance path.,
3 New Hangouts with Cinni, including the start of her romance path.,
Come across a new character, Vix, during your ...
2025-06-12 23:32:52 +0000 UTC
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That's right! Over the past week I have released a full public version of Sonata, and a testing update for both Stables of Cyn and Lost in Laminate! Given the length of each changelog I won't be posting them here, but they are available in the Release-Announcements channel of the Torean Discord. That is also where you can check out the testing updates, if you like-- while Sonata's public version is available on my site: ...
2024-12-30 00:44:24 +0000 UTC
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Hello everyone! I'm going to cut straight to the chase here:
1) By the end of the year, a new Sonata update will at least be in testing. It is technically "release ready" now, but I am pushing to reach a particular story moment before kicking it out the door.
2) By the end of the year, I am aiming for a new Lost in Laminate update to go into testing. This will be my largest release yet, including a whole host of improvements for the back half of the game (Club Lush and the Cus...
2024-11-18 08:25:58 +0000 UTC
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Heya everyone!
With half of 2024 passed, I thought a quick update was in order. Those who follow my teasers and updates will have probably noticed I usually fixate on a singular project for awhile, then push out an update for it. For the past few months however I've actually been writing all three of my games (Lost in Laminate, Sonata, Stables of Cyn) concurrently-- sometimes jumping between them on a daily basis!
What that means is that I'm expecting it will take longer to ...
2024-07-26 16:42:58 +0000 UTC
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Hello everyone! As I continue to work through an absolute banger period of motivation to write mecha, Sonata has reached another major release-- doubling its size since the last non-testing release.
What's New:
The full second chapter, and its aftermath.
A ton of bugfixes.
Several new images.
Reworked the early cameo of a character.
TEST option at the start of the game, to skip right to the ...
2024-05-14 01:06:57 +0000 UTC
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Mind-flashed and locked into their Wetsuits, the submissive few capable of piloting an Instrument are humanity's last defense against a Dissonant song that has washed over the world. Settle into your restraints, slot in, and try not to desync-- the defense of the city is your duty, and failure demands punishment... or worse.
Story Focuses: Latex, Bondage, F/F, Mecha, Brainwashing.
Play Here: 2024-02-06 15:26:35 +0000 UTC
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This is to announce the completed release of Stables of Cyn's next chapter, available now!
What does that include?
- Meet Onyx, a visiting member of the Stables, and a full Lifestyle Mare!
- Touch her, like... a whoooole bunch.
- Have THE TALK with Cyn about your intentions going forward.
- 2 new hangouts for Onyx
- 1 new and very important hangout for Cyn
- The intro for the next chapter, the (up to) 5 week Winter Break!
- Dozens of ...
2023-12-03 19:27:33 +0000 UTC
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Hello everyone! This is a quick update on progress and such.
The conversion of both mainline games (Lost in Laminate, Stables of Cyn) to a new image format has been completed. If you've noticed any images starting to go wonky now that Imgur is purging proper kink at random, there are testing versions available for both on the Torean Discord (linked at the start of both games). That testing is largely complete, but there are chunks of each game unfinished that I want co...
2023-10-15 19:07:24 +0000 UTC
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Heya everyone-- this is just a quick update for folks that frequent Patreon but not Discord. As mentioned previously, with the Imgur image purge potentially happening any moment, I've pushed out an early Lost in Laminate v10 into testing. I post testing version only on Discord due to frequently changing/updating them, but if interested you can check it out there.
If LiL's images do get purged, I can have that (rather scuffed but functional) version up publicly in short orde...
2023-05-15 19:10:45 +0000 UTC
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In order to keep file sizes down, I have traditionally hosted the images included in my games on a third party platform-- namely Imgur. This week they announced a change to their Terms of Service which will ban the sort of content I host through them. Obviously this is unfortunate.
I am not sure yet if I will be rehosting elsewhere or packaging the images directly into the download going forward (there are still a few weeks before the policy takes effect), but I did just wa...
2023-04-23 19:56:20 +0000 UTC
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Heya everyone! With some recent great progress on LiL's upcoming mega-sized update, I've gotten to a point where I can reasonably outline what should be included in it. As a disclaimer, things can/will change, but I'm feeling pretty confident on this now that big chunks have been written.
-- New Things in the Hotel Room at the Start of the game (Done)
-- New People to meet at the Hotel (Done)
-- A reworked Inventory system (Done)
-- Extended Michael Sequence, get...
2023-02-22 22:34:00 +0000 UTC
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Heya everyone, here with another update on the different projects I've been working on. Let's start with ripping off the proverbial bandaid on Lost in Laminate. I had hoped to have an update of sorts ready by the end of the year, but progress has stalled. I've been in a bit of a creativity black hole with this one, and the more I touch it, the more I feel the desire to go back and fix even more of the early (rather rough) work. Between that and the data loss...
2022-12-26 22:24:34 +0000 UTC
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Wow, summer really just flies by! Apologies for the late update, I got stuck in one of the those "one more thing" sort of loops, where a proper release and update always seemed just around the corner. So I'm biting the bullet and just posting now, with some but not all of the news I intended!
First off, as the image might hint, STABLES OF CYN has been updated across all platforms. My site, the Deviantart host, this very post and on the Torean Discord! This massi...
2022-08-07 17:37:12 +0000 UTC
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Hello again! Figured it was time for another update on my projects, for all you amazing folks who throw a couple bucks into the tip jar. I don't have any major content announcements to make today, but in the past I've generally ended up with new stuff ready every 3-4 months, and with the last major release being in February, I'd say that's likely to continue.
Lost in Laminate continues to push forward. I've mentioned it previously, but I've now largely...
2022-04-20 02:16:53 +0000 UTC
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Hello again! 2/23 marks the one year anniversary of Lost in Laminate's last major update (version 8.0), and while I had hoped to have another big chunk of content ready by now, the data loss suffered in December unfortunately set that back rather considerably. That said, development has restarted and things are progressing well-- but I thought it would be fun to look back at everything else I released this past year as well!
Lost in Laminate (February):
2022-02-26 08:53:09 +0000 UTC
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Hello everyone! As always, gotta start off by thanking everyone who's given support to my little tip jar here. You guys are fantastic!
But onto the news I'm sure most folks are eager for: I've restarted development of LiL, after the loss of the original 9.0 update due to data loss. I've already made a nice bunch of progress including re-randomizing the early street scenes, making a variety of improvements (a few fun additions) to the Hotel sequence at the start...
2022-01-27 21:11:03 +0000 UTC
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On the heels of the super sucky loss of some LiL data, I do have good news: a new miniproject released! One of the major questions we've always gotten on the Torean Discord is: "what is X role?" Well, wonder no more! The Torean Role Finder will help you develop a new Torei-ready character in a flash, or just dump lore on ya, if you're the sort who likes that. At 35,000+ words, and including 69 (lol) different roles for subs and doms, males AND females, you can download...
2022-01-07 08:40:33 +0000 UTC
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Hello everyone, I'm going to open up right away with some rather horrific news: I've suffered a complete data loss on Lost in Laminate's new version, and have exhausted data recovery efforts. My last recoverable version is the base 8.0 release, and lacks everything that I've written since, totaling up to 80,000+ words, and a large variety of scenes.
This is obviously devastating, especially because it was nearing release. Because of LiL's size I was saving it differently th...
2021-12-24 19:50:24 +0000 UTC
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Heya everyone! Before I get into project updates, I just wanted to announce that I'm officially moving back from being a full time student to full time work, which will of course dramatically affect my writing schedule. I usually churn out content late at night, but that doesn't seem exactly viable when working mornings now-- so as I adapt there may be some slowdown on content. That said, let's rundown quickly where things are at:
Lost in Laminate: I h...
2021-10-24 19:45:15 +0000 UTC
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Hello again! If you don't follow things on the Torean Discord, you're probably wondering how things are going-- so let's go over some fresh announcements!
1) Updated Game: I've updated the old tech demo for Stables of Cyn, a ponygirl focused game that features plenty of latex and bondage-- but is set in a different setting, Mass Effect! Like my other games, knowledge of the setting isn't required. At about 60,000 words it is a good chunk of content, and it includes som...
2021-08-30 04:37:24 +0000 UTC
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I have updated my website (link below) with an online hosted version of Laminate Calling, the sequel to Lost in Laminate! At about 75,000 words long it is far from complete, but should be a bit chunkier than bite-sized. Built entirely in Sugarcube, this new game includes a bunch of fancy (and often requested) features, such as save-naming, full playability offline, and a new gear system.
Give it a try, and let me know what you think either here, or on the Torean Disc...
2021-07-16 04:21:18 +0000 UTC
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Sorry to anyone who doesn't follow my day-to-day-ish on the Torean Discord, but I'm still working on the Version 1.0 for Laminate Calling, the sequel to Lost in Laminate. My original design of about 30,000 words went up to 75,000 and counting, and with the flip to the Sugarcube Twine language things have taken longer than anticipated.
That said, the testing version is out on the Discord, and once I finish up a scene or two on the end and get the bugs squashed I'll release it ever...
2021-06-26 08:38:42 +0000 UTC
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In my free time I've been making some updates to Lost in Laminate, mostly backend stuff, but also some fun things like making the "mini" scenes you encounter early on the Torean streets to be truly randomized. If I were to make any other (relatively small) adjustments, which would you folks like to see?
2021-05-05 04:26:55 +0000 UTC
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Heya everyone! I've been delaying putting out an update here for April because I was hoping I'd have a shiny NEW game to share with everyone, but unfortunately I'm running behind (and it keeps getting bigger), so I'll just have the share the news like this-- yes, I'm working on the sequel to LiL again.
If you played Laminate Calling, available on my site, you have effectively played a demo for the sequel. I'm expanding the introduction considerably, adjusting some of ...
2021-04-20 07:55:12 +0000 UTC
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While I always keep folks updated on the Torean Discord, I do also make the effort to inform all my wonder patreons of where my current focus is-- and this is that update for March!
As you can see in the attached image, I've begun my planned reworking of Laminate Calling, Lost in Laminate's eventual planned successor. The demo for LC continues to be on my site, but I've made several narrative and under-the-hood changes since then. Most notably, I've designed a prolog...
2021-03-23 05:55:48 +0000 UTC
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That's right, its done! You can check it out on my site, or any of the other major hosting places (Deviantart, F95, etc). The Isabella path is now fully completed, there are new scenes for the Nuns, and some smaller ones too for different playthroughs. Altogether the game is now over 500,000 words and 3 million characters in length!
Check it out here: https://iconoclast.neocities.org/
Slig...
2021-02-24 03:36:14 +0000 UTC
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Heya everyone, this is a quick status update on where the next chunk of content is coming-- and the answer is hopefully soon! Twine's Harlowe scripting language updated in early January, introducing some significant hiccups, so it is taking a bit longer than I had anticipated. For those who are a *bit* impatient, I have released a new testing update on the Torean Discord.
The new 8.0 version will have a quite massive expansion to Isabella's storyline, finishing it, alongsid...
2021-02-19 06:18:30 +0000 UTC
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Welcome 2021! For those folks who get their updates primarily here, there are some fun announcements.
With regards to Lost in Laminate, the next public version is available on the Torean Discord for testing, and basically finishes Isabella's storyline plus adds in some more Nun stuff. Very exciting! It would probably be done if I didn't have some low key health issues holding me up, but that should be all fixed/healed within another week. Yay!
I al...
2021-01-04 10:25:39 +0000 UTC
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Hey everyone! Some good news coming down the pipeline: I've got one more scene to write and then the Isabella storyline will be 100% complete. At that point I'll be pushing out a testing version (hopefully in a few days/weeks) on the Torean Discord, so if you're not already hanging out there come check us out! Once a public release is ready, I'll of course provide links here and on my online site.
So what will be included? The entire Isabella path, now...
2020-12-03 23:58:10 +0000 UTC
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