Hello,
Concluding this series breakdown with rendering everything in Octane plus some tips about scattering, grass, proxies etc.
There are some more important aspects to this project like particle sims. I am gonna tackle those in a separate series including both X-particles and native c4d particle setups.
I hope you enjoyed this big case study and feel free to ask any questions below.
Have a great weekend!
T.
Stephen Turner
2025-06-10 09:39:39 +0000 UTCStephen Turner
2025-06-10 09:32:47 +0000 UTCThanos Kagkalos
2025-04-19 09:43:33 +0000 UTCTunji
2025-04-19 08:36:53 +0000 UTCThanos Kagkalos
2025-04-02 06:13:19 +0000 UTCMitch Myers
2025-04-01 21:38:43 +0000 UTCThanos Kagkalos
2025-03-19 21:52:45 +0000 UTCTony Zagoraios
2025-03-19 19:30:23 +0000 UTC