Finally to the more tricky stuff, with proper dynamics and all. Not always necessary but its good to know what we can and we cannot do within c4d limits.
Project files are updated here:
PROJECT FILES
Spenser Clark
2021-10-12 02:57:45 +0000 UTCThanos Kagkalos
2021-10-04 18:55:46 +0000 UTCMichael
2021-10-04 12:41:23 +0000 UTCThanos Kagkalos
2021-10-01 21:49:37 +0000 UTCMikhail
2021-10-01 21:47:08 +0000 UTC